Wanderers/Major Tom: Difference between revisions

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(Created page with "{{AWCharacter |Name=Major Tom |Campaign=Wanderers |Player=Joe |Playbook=Chopper |Look=Man, showy biker wear, weathered face, calculating eyes, rangy body.<br> Racing leathers...")
 
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|Campaign=Wanderers
|Campaign=Wanderers
|Player=Joe
|Player=Joe
|Playbook=Chopper
|Playbook=The Show (was a Chopper)
|Look=Man, showy biker wear, weathered face, calculating eyes, rangy body.<br>
|Look=Man, ratty biker wear and scarf, weathered face, calculating eyes, athletic body.<br>
Racing leathers meet marching band.
Mads Mikelson<br>
Black leather jacket and pants, no shirt. (1 armor)
|Cool=2
|Cool=2
|AWCoolHighlighted=No
|AWCoolHighlighted=No
|Hard=2
|Hard=2
|AWHardHighlighted=Yes
|AWHardHighlighted=No
|Hot=-1
|Hot=-1
|AWHotHighlighted=No
|AWHotHighlighted=Yes
|Sharp=0
|Sharp=0
|AWSharpHighlighted=Yes
|AWSharpHighlighted=No
|Weird=-1
|Weird=2
|AWWeirdHighlighted=No
|AWWeirdHighlighted=Yes
|Hx=Grey Rat -1<br>
|Hx=Grey Rat 0<br>
Ace +3<br>
Ace +1<br>
Spoonman -1<br>
Spoonman +3<br>
Fifi +2
Fifi +3<br>
|AWHxHighlighted=No
Violetta -1
|Moves='''Pack Alpha''' - when you try to impose your will on your gang, roll+hard. On a 10+, all 3.  On a 7-9, choose 1:<br>
|AWHxHighlighted=Yes
<li>
|Moves='''Off the Leash''' - whenever you're about to do something you don't always do, turn to the person who holds your leash. Ask them:<br>
<ul>They do what you want (otherwise, they refuse)</ul>
<ul>
<ul>They don't fight back over it (otherwise, they do fight back)</ul>
<li>Do I think you'd be cool with this?</li>
<ul>You don't have to make an example of one of them (otherwise, you must)</ul>
</ul>
</li>
If you do think they'd be coole with it, then no problems. If you don't think they would, you can do it anyway you want, but first roll+hot. On a 10+, cool, carry on. On a 7-9, they can choose to erase one of your stat highlights, as though they'd hit you with '''seduce or manipulate''' and given you the stick. On a miss, they don't hold your leash anymore. Choose someone else to hold it (whether they want to or not).<br>
On a miss, someone in your gang makes a bid, idle or serious, to replace you for alpha.


'''Fucking thieves''' - when you have your gang search their pockets and saddlebags for something, roll+hard. It has to be something small enough to fit. On a 10+, one of you happens to have just the thing, or close enough. On a 7–9, one of you happens to have something pretty close, unless what you’re looking for is hi-tech, in which case no dice. On a miss, one of you used to have just the thing, but it turns out that some asswipe stole it from you.
'''Frenzy''' - When you speak the truth to a mob, roll+weird. On a 10+, hold 3. On a 7–9, hold 1. Spend your hold 1 for 1 to make the mob:<br>
|Gear=Magnum (3-harm close reload loud)<br>
<ul>
Sawed-off (3-harm close reload messy)
<li> Bring people forward and deliver them.
<li> Bring forward all their precious things.
<li> Unite and fight for you as a gang (2-harm 0-armor size appropriate).
<li> Fall into an orgy of uninhibited emotion: fucking, lamenting, fighting, sharing, celebrating, as you choose.
<li> Go quietly back to their lives.
</ul>
On a miss, the mob turns on you.
 
'''Consummate performer''': when you’re in front of an audience (MC’s call), you get +1 to any rolls you make.
|Gear=Sawed-off (3-harm close reload messy)<br>
Battery Recharger <br>
Vox Box w/batteries<br><br>
My Rig:<br>
<ul>
<li>an armored VW microbus (massive 2) with a turret-mounted heavy weapon (.50 cal, 5 harm, area, messy) and a plow (vehicle as a weapon, +1 harm) on the front end. It is responsive and easily repaired. Quirky and garish, its original paint job is buried under countless coats of touchup and mud. It’s loud, but it handles like a goosed hummingbird (+1 handling) and has a well-braced chassis (+1 armor)</li>
<li>My band is called the Iguanas. Blue plays lead guitar. Red is on bass, and Rhino rocks the drums. </li>
<li>The van came with a trio of hardasses: Bast drives, Horus mans the .50, and Sekhmet is my personal body guard with her sawed off shotgun (small gang, 3-harm, 1-armor).</li>
</ul>
|XP=2
|XP=2
|Harm=6
|Harm=6
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|AWcome back with -1hard=No
|AWcome back with -1hard=No
|AWcome back with +1weird (max+3)=No
|AWcome back with +1weird (max+3)=No
|AWchange to a new playbook=No
|AWchange to a new playbook=Yes
|AWdie=No
|AWdie=No
|Frame=Motorbike
|Frame=Motorbike
Line 49: Line 66:
|Massive=0
|Massive=0
}}
}}
Barter: 1
ADVANCES:<br>
<br>
+1 Weird<br>
+1 Weird<br>
Fucking Whacknut (+1 Weird)<br>
Frenzy (Hocus move)<br>
Died and changed playbook to the Show<br>


'''GANG'''<br>
Will NEVER '''pander to the audience.'''
2-harm gang medium savage mobile 1-armor
<ul>
<li>your gang consists of 30 or so violent bastards.  (medium instead of small)</li>
<li>your gang's nomadic at heart, and able to maintain and repair its own bikes without a home base.  (it gets +mobile)</li>
<li>your gang's loose-knit, with members coming and going as they choose. (Vulnerable: desertion)</li>
</ul>

Latest revision as of 05:52, 8 May 2017

Name Major Tom
Campaign Wanderers
Player Joe
Playbook The Show (was a Chopper)
Look Man, ratty biker wear and scarf, weathered face, calculating eyes, athletic body.

Mads Mikelson
Black leather jacket and pants, no shirt. (1 armor)

Cool 2
Hard 2
Hot -1
Sharp 0
Weird 2
Moves

Off the Leash - whenever you're about to do something you don't always do, turn to the person who holds your leash. Ask them:

  • Do I think you'd be cool with this?

If you do think they'd be coole with it, then no problems. If you don't think they would, you can do it anyway you want, but first roll+hot. On a 10+, cool, carry on. On a 7-9, they can choose to erase one of your stat highlights, as though they'd hit you with seduce or manipulate and given you the stick. On a miss, they don't hold your leash anymore. Choose someone else to hold it (whether they want to or not).

Frenzy - When you speak the truth to a mob, roll+weird. On a 10+, hold 3. On a 7–9, hold 1. Spend your hold 1 for 1 to make the mob:

  • Bring people forward and deliver them.
  • Bring forward all their precious things.
  • Unite and fight for you as a gang (2-harm 0-armor size appropriate).
  • Fall into an orgy of uninhibited emotion: fucking, lamenting, fighting, sharing, celebrating, as you choose.
  • Go quietly back to their lives.

On a miss, the mob turns on you.

Consummate performer: when you’re in front of an audience (MC’s call), you get +1 to any rolls you make.

Gear

Sawed-off (3-harm close reload messy)
Battery Recharger
Vox Box w/batteries

My Rig:

  • an armored VW microbus (massive 2) with a turret-mounted heavy weapon (.50 cal, 5 harm, area, messy) and a plow (vehicle as a weapon, +1 harm) on the front end. It is responsive and easily repaired. Quirky and garish, its original paint job is buried under countless coats of touchup and mud. It’s loud, but it handles like a goosed hummingbird (+1 handling) and has a well-braced chassis (+1 armor)
  • My band is called the Iguanas. Blue plays lead guitar. Red is on bass, and Rhino rocks the drums.
  • The van came with a trio of hardasses: Bast drives, Horus mans the .50, and Sekhmet is my personal body guard with her sawed off shotgun (small gang, 3-harm, 1-armor).
Hx

Grey Rat 0
Ace +1
Spoonman +3
Fifi +3
Violetta -1

XP 2
Harm 6
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die

Vehicles

Name

Major Tom's bike

Frame

bike

Look

Sleek

Speed 1 Handling 0
Armor 0 Massive 1
Strengths Fast, responsive Weaknesses Skinny
Battle Options

+1 Speed

Harm 0
Name

VW Band Bus

Frame

van

Look

Quirky and garish, its original paint job is buried under countless coats of touchup and mud.

Speed 0 Handling 1
Armor 1 Massive 2
Strengths responsive and easily repaired Weaknesses Loud
Battle Options

+1 handling
+1 armor

Harm 0


Add a vehicle:



ADVANCES:

+1 Weird
+1 Weird
Fucking Whacknut (+1 Weird)
Frenzy (Hocus move)
Died and changed playbook to the Show

Will NEVER pander to the audience.