Template:AWCharacter: Difference between revisions
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|XP= | |XP= | ||
|Harm= | |Harm= | ||
|Stabilized | |Stabilized= | ||
|come back with -1hard | |come back with -1hard= | ||
|come back with -+1weird (max+3) | |come back with -+1weird (max+3)= | ||
|change to a new playbook | |change to a new playbook= | ||
|die | |die= | ||
}} | }} | ||
</pre> | </pre> | ||
Line 92: | Line 83: | ||
|- | |- | ||
! Stabilized | ! Stabilized | ||
| | | {{{Stabilized|}}} | ||
|- | |- | ||
! come back with -1hard | ! come back with -1hard | ||
| | | {{{come back with -1hard|}}} | ||
|- | |- | ||
! come back with -+1weird (max+3) | ! come back with -+1weird (max+3) | ||
| | | {{{come back with -+1weird (max+3)|}}} | ||
|- | |- | ||
! change to a new playbook | ! change to a new playbook | ||
| | | {{{change to a new playbook|}}} | ||
|- | |- | ||
! die | ! die | ||
| | | {{{die|}}} | ||
|} | |||
| | |||
{{#ask: [[Concept:AWVehicle]] [[AWVehicleOwner::{{PAGENAME}}]] | |||
| ?Name | |||
| ?AWVehicleFrame | |||
| ?AWVehicleLooks | |||
| ?AWVehicleSpeed | |||
| ?AWVehicleHandling | |||
| | | ?AWVehicleArmor | ||
| ?AWVehicleMassive | |||
| | | ?AWVehicleStrengths | ||
| | | ?AWVehicleWeaknesses | ||
| ?AWVehicleBattleOptions | |||
| | | ?AWHarm | ||
| | |intro= | ||
<H2>Vehicles</H2> | |||
| | |format=template | ||
| | |template=AWVehicleCharSheet | ||
|link=none | |||
| | }} | ||
Add a vehicle: {{#forminput:form=AWVehicle|query string=AWVehicle[Campaign]=Wanderers&AWVehicle[AWVehicleOwner]={{SUBPAGENAME}}&super_page=Wanderers|button text=Add Vehicle}} | |||
[[Page has default form::AWCharacter| ]]{{#default_form:AWCharacter}}{{DISPLAYTITLE:{{{Name}}}|noreplace}} | |||
| [[ | |||
</includeonly> | </includeonly> |
Latest revision as of 18:02, 14 March 2021
This is the "AWCharacter" template. It should be called in the following format:
{{AWCharacter |Name= |Campaign= |Player= |Playbook= |Look= |Cool= |AWCoolHighlighted |Hard= |AWHardHighlighted |Hot= |AWHotHighlighted |Sharp= |AWSharpHighlighted |Weird= |AWWeirdHighlighted |Hx= |AWHxHighlighted |Moves= |Gear= |XP= |Harm= |Stabilized= |come back with -1hard= |come back with -+1weird (max+3)= |change to a new playbook= |die= }}
Edit the page to see the template text.