Apocalypse World: Purgatoria After Dark/Babushka: Difference between revisions
No edit summary |
mNo edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 13: | Line 13: | ||
|Sharp=2 | |Sharp=2 | ||
|AWSharpHighlighted=No | |AWSharpHighlighted=No | ||
|Weird= | |Weird=0 | ||
|AWWeirdHighlighted=Yes | |AWWeirdHighlighted=Yes | ||
|Hx=Nastia - | |Hx=Nastia - +1<br/> | ||
Konstantine - +2<br> | Konstantine - +2<br> | ||
Adrian - -1<br> | Adrian - -1<br> | ||
Violetta - + | Violetta - +2 | ||
|AWHxHighlighted=No | |AWHxHighlighted=No | ||
|Moves='''Fuck the Laws of Robotics''' - in your analysis, people are the problem. You dish out +1harm when fighting humans.<br><br> | |Moves='''Fuck the Laws of Robotics''' - in your analysis, people are the problem. You dish out +1harm when fighting humans.<br><br> | ||
'''Not Very Good with People''' - when you attempt to '''''seduce or manipulate''''' and fail the roll, mark experience.<br><br> | '''Not Very Good with People''' - when you attempt to '''''seduce or manipulate''''' and fail the roll, mark experience.<br><br> | ||
'''Preternatural at-will brain attunement''' - you get +1weird (weird+3)<br><br> | '''Preternatural at-will brain attunement''' - you get +1weird (weird+3)<br><br> | ||
'''Direct-brain whisper projection''' - you can roll+weird to get the effects of going aggro, without going aggro. Your victim has to be able to see you, but you don't have to interact. If your victim forces your hand, your mind counts as a weapon (1-harm ap close loud-optional). | '''Direct-brain whisper projection''' - you can roll+weird to get the effects of going aggro, without going aggro. Your victim has to be able to see you, but you don't have to interact. If your victim forces your hand, your mind counts as a weapon (1-harm ap close loud-optional).<br><br> | ||
'''In-brain puppet strings''' - when you have time and physical intimacy with someone - again, mutual or 1-sided - you can plant a command inside their mind. Roll+weird. On a 10+, hold 3. On a 7-9, hold 1. At your will, no matter the circumstances, you can spend your hold 1 for 1:<br> | |||
- inflict 1-harm (ap)<br> | |||
- they take -1 right now<br> | |||
If they fulfill your command, that counts for all your remaining hold. On a miss, you inflict 1-harm (a) upon your subject, to no benefit. | |||
|Gear=Military jumpsuit - 1 armor<br> | |Gear=Military jumpsuit - 1 armor<br> | ||
0 barter | 0 barter | ||
|XP= | |XP=0 | ||
|Harm= | |Harm=3 | ||
|Shattered=No | |Shattered=No | ||
|Crippled=No | |Crippled=No | ||
Line 44: | Line 48: | ||
* get +1hot (max hot+3) | * get +1hot (max hot+3) | ||
* get a new synthetic move (Fuck the Laws of Robotics) | * get a new synthetic move (Fuck the Laws of Robotics) | ||
* change playbooks (Brainer) | |||
* get a new brainer move (In-brain puppet strings) | |||
* get a move from another playbook (Weird Science upgrade) |
Latest revision as of 10:39, 9 May 2016
Name | Babushka |
---|---|
Campaign | Apocalypse World: Purgatoria After Dark |
Player | Jacko |
Playbook | Brainer |
Look | Woman, real skin, vacant eyes, beautiful face, framework body. |
Cool | 2 |
Hard | 0 |
Hot | 2 |
Sharp | 2 |
Weird | 0 |
Moves |
Fuck the Laws of Robotics - in your analysis, people are the problem. You dish out +1harm when fighting humans. |
Gear |
Military jumpsuit - 1 armor |
Hx |
Nastia - +1 |
XP | 0 |
Harm | 3 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
Upgrades
- Built to Talk
- Strong AI
- External Layer of Living Tissue
- Internal Power Source
- Specialized (Cool)
Advancements
- get +1cool (max cool+2)
- get +1hot (max hot+3)
- get a new synthetic move (Fuck the Laws of Robotics)
- change playbooks (Brainer)
- get a new brainer move (In-brain puppet strings)
- get a move from another playbook (Weird Science upgrade)