Brink/Glinda, Witch, played by Lisa: Difference between revisions
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|Hot=0 | |Hot=0 | ||
|AWHotHighlighted=No | |AWHotHighlighted=No | ||
|Sharp= | |Sharp=-1 | ||
|AWSharpHighlighted=No | |AWSharpHighlighted=No | ||
|Weird=2 | |Weird=2 | ||
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time, once you ask the MC about how to perform another one, the previous ritual slips away.<br> | time, once you ask the MC about how to perform another one, the previous ritual slips away.<br> | ||
* '''''Been Around:''''' you start the game with a move from another playbook – the playbook of the PC with whom you’ve already had sex, as decided over in the Hx section.From Cipher: Spooky Intense: when you do something under fire, roll+weird instead of roll+cool. | * '''''Been Around:''''' you start the game with a move from another playbook – the playbook of the PC with whom you’ve already had sex, as decided over in the Hx section.From Cipher: Spooky Intense: when you do something under fire, roll+weird instead of roll+cool. | ||
* '''''Impossible Reflexes:''''' the way you move unencumbered counts as armor. If you're naked or nearly naked, 2-armor; if you're wearing non-armor fashion 1-armor, if you're wearing armor, use it instead. | |||
|Gear=* fashion suitable to your look <br> | |Gear=* fashion suitable to your look <br> | ||
* vac suit (1-armor) RE-BREATHER IS DAMAGED | * vac suit (1-armor) RE-BREATHER IS DAMAGED | ||
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* a supply of basic components required by your rituals <br> | * a supply of basic components required by your rituals <br> | ||
* a mystic focus (detail) bright pink pouch worn cross body or on belt (conspicuous and needs to be worn)Power: 3<br> | * a mystic focus (detail) bright pink pouch worn cross body or on belt (conspicuous and needs to be worn)Power: 3<br> | ||
|Harm=11 | |||
|Shattered=No | |Shattered=No | ||
|Crippled=No | |Crippled=No | ||
|Disfigured=No | |Disfigured=No | ||
|Broken= | |Broken=Yes | ||
}} | }} | ||
Glinda is so named because she is basically a good witch and a loyal friend, but if you get her back up against the wall, she won't hesitate to fight back. Person most important to her is her mother, who is dead. She is most comfortable in her own room. | Glinda is so named because she is basically a good witch and a loyal friend, but if you get her back up against the wall, she won't hesitate to fight back. Person most important to her is her mother, who is dead. She is most comfortable in her own room. |
Latest revision as of 20:34, 3 May 2015
Name | Glinda |
---|---|
Campaign | Brink |
Player | Lisa |
Playbook | Witch |
Look | Hot woman, dressed in common clothing (so as to not draw attention to herself,) with a cunning face, but friendly eyes |
Cool | 1 |
Hard | 0 |
Hot | 0 |
Sharp | -1 |
Weird | 2 |
Moves |
Some of those requirements are needed just to develop the ritual and some are needed again and again each time you wish to perform it -- the MC will tell you which are which. Once you've gathered and accomplished any prerequisites, your reality-bending ritual is available to you. The MC might give you a couple of options; maybe a better and worse version – you have to choose just one of them. You can hold one ritual in your head at a
time, once you ask the MC about how to perform another one, the previous ritual slips away.
|
Gear |
|
Hx |
|
XP | |
Harm | 11 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
Glinda is so named because she is basically a good witch and a loyal friend, but if you get her back up against the wall, she won't hesitate to fight back. Person most important to her is her mother, who is dead. She is most comfortable in her own room.