Ghosts in the Grid/Ace: Difference between revisions
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| |Name=Ace | |Name=Ace | ||
| |Campaign=Ghosts in the Grid | |Campaign=Ghosts in the Grid | ||
| |Player= | |Player=Shade | ||
| |Playbook=Chopper | |Playbook=Chopper | ||
| |Look=Man, showy biker wear, strong face, calculating eyes, rangy body | |Look=Man, showy biker wear, strong face, calculating eyes, rangy body | ||
| Line 8: | Line 8: | ||
| |AWCoolHighlighted=No | |AWCoolHighlighted=No | ||
| |Hard=2 | |Hard=2 | ||
| |AWHardHighlighted= | |AWHardHighlighted=Yes | ||
| |Hot=1 | |Hot=1 | ||
| |AWHotHighlighted=Yes | |AWHotHighlighted=Yes | ||
| Line 14: | Line 14: | ||
| |AWSharpHighlighted=No | |AWSharpHighlighted=No | ||
| |Weird=-1 | |Weird=-1 | ||
| |AWWeirdHighlighted= | |AWWeirdHighlighted=No | ||
| |Hx=* Din: +1 | |Hx=* Din: +1 | ||
| * Burroughs: -2 | * Burroughs: -2 | ||
| * Methane:  | * Methane: +1 | ||
| |AWHxHighlighted=No | |AWHxHighlighted=No | ||
| |Moves=* '''''Pack Alpha''''': when you try to impose your will on your gang, roll+Hard.  On a 10+ all three, on a 7-9, choose 1: | |Moves=* '''''Pack Alpha''''': when you try to impose your will on your gang, roll+Hard.  On a 10+ all three, on a 7-9, choose 1: | ||
Latest revision as of 00:51, 13 June 2014
| Name | Ace | 
|---|---|
| Campaign | Ghosts in the Grid | 
| Player | Shade | 
| Playbook | Chopper | 
| Look | Man, showy biker wear, strong face, calculating eyes, rangy body | 
| Cool | 1 | 
| Hard | 2 | 
| Hot | 1 | 
| Sharp | 0 | 
| Weird | -1 | 
| Moves | 
 | 
| Gear | 
 | 
| Hx | 
 | 
| XP | 2 | 
| Harm | |
| Stabilized | |
| come back with -1hard | |
| come back with -+1weird (max+3) | |
| change to a new playbook | |
| die | 
Add a vehicle:
Gang: The Jokers (3-harm, gang, small, savage, 1-armor, mobile), vulnerability: obligation (to Dr. Hannibal)
