Brittania World/Exuperata: Difference between revisions
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|Campaign=Brittania World | |Campaign=Brittania World | ||
|Player=Mer | |Player=Mer | ||
|Playbook=Hardholder | |||
|Look=female, like Lena Headey of Sarah Connor era, luxe wear, aristocratic, commanding, wiry | |Look=female, like Lena Headey of Sarah Connor era, luxe wear, aristocratic, commanding, wiry | ||
|Cool=1 | |Cool=1 | ||
|AWCoolHighlighted= | |AWCoolHighlighted=Yes | ||
|Hard= | |Hard=3 | ||
|AWHardHighlighted=Yes | |AWHardHighlighted=Yes | ||
|Hot=1 | |Hot=1 | ||
|AWHotHighlighted= | |AWHotHighlighted=No | ||
|Sharp=1 | |Sharp=1 | ||
|AWSharpHighlighted=No | |AWSharpHighlighted=No | ||
|Weird=-2 | |Weird=-2 | ||
|AWWeirdHighlighted=No | |AWWeirdHighlighted=No | ||
|Hx=Cor | |Hx=Cor +1 | ||
Senica +1 | Senica +1 | ||
Bran +1 | Bran +1 | ||
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If your hold is secure and your rule unchallenged, at the beginning of the session roll +hard. On a 10+, you have a surplus at hand and available for the needs of the session. On a 7-9, you have surplus but choose 1 want. On a miss, or if your hold is compromised or your rule contested, your hold is in want. | If your hold is secure and your rule unchallenged, at the beginning of the session roll +hard. On a 10+, you have a surplus at hand and available for the needs of the session. On a 7-9, you have surplus but choose 1 want. On a miss, or if your hold is compromised or your rule contested, your hold is in want. | ||
|XP=3 | |XP=3 | ||
|Harm=9 | |||
|Shattered=No | |Shattered=No | ||
|Crippled=No | |Crippled=No | ||
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Armor: +2 | Armor: +2 | ||
+2 in defense (armor) | +2 in defense (armor) | ||
Barter 4 |
Latest revision as of 01:39, 2 February 2014
Name | Exuperata |
---|---|
Campaign | Brittania World |
Player | Mer |
Playbook | Hardholder |
Look | female, like Lena Headey of Sarah Connor era, luxe wear, aristocratic, commanding, wiry |
Cool | 1 |
Hard | 3 |
Hot | 1 |
Sharp | 1 |
Weird | -2 |
Moves |
Leadership When your gang fights for you, roll +hard. On a 10+, hold 3. On a 7-9, hold 1. Over the course of the fight, spend your hold 1 for 1 to make your gang:
On a miss, your gang turns on you or tries to hand you over to your enemy. Wealth If your hold is secure and your rule unchallenged, at the beginning of the session roll +hard. On a 10+, you have a surplus at hand and available for the needs of the session. On a 7-9, you have surplus but choose 1 want. On a miss, or if your hold is compromised or your rule contested, your hold is in want. |
Gear | |
Hx |
Cor +1 Senica +1 Bran +1 |
XP | 3 |
Harm | 9 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
Holding size 75-150
Gigs: hunt, farm, scavenge, manufacturing, market
Gang size: 10-20 Harm: +2 Armor: +2 +2 in defense (armor)
Barter 4