Sir Bail of Ordh: Difference between revisions

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The only man who is unrelated to the rest of the party, Sir Bail is a veteran of the Ramala legion. Originally an enlisted commoner, Sir Bail served with distinction (earning a field commission) during the Kuseme war. Originally intending to be a career officer, Sir Bail was a victim of the political machinations of Marshal Parga of Ostardas and was "discharged" from service prior to mustering out. He does not typically speak of the circumstances behind his discharge. Since leaving the legion Sir Bail has worked as a caravan mercenary, a personal guard, and an ersatz carpenter.
The only man who is unrelated to the rest of the party, Sir Bail is a veteran of the Ramala legion. Originally an enlisted commoner, Sir Bail served with distinction (earning a field commission) during the Kuseme war. Originally intending to be a career officer, Sir Bail was a victim of the political machinations of Marshal Parga of Ostardas and was "discharged" from service prior to mustering out. He does not typically speak of the circumstances behind his discharge. Since leaving the legion Sir Bail has worked as a caravan mercenary, a personal guard, and an ersatz carpenter.
==Known Associates==
==Known Associates==
*[[Naia of Falander]] - Sir Bail's betrothed, and an apprentice seamstress under the tutelage of [[Rylas of Logue]].
*[[Naia of Ensel]] - Sir Bail's betrothed, and an apprentice seamstress under the tutelage of [[Rylas of Logue]].
*[[Althea the Silken]] - Priestess of Halea at the Coranan temple.
*[[Althea the Silken]] - Priestess of Halea at the Coranan temple.
*[[Manzenar the True]] - Highwayman.
*[[Manzenar the True]] - Highwayman.
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*[[Suvien of Telmoth]] - Salt-Route Merchant from Kuseme
*[[Suvien of Telmoth]] - Salt-Route Merchant from Kuseme
*[[Thelmen of Ors]] - Freelance Timberwright
*[[Thelmen of Ors]] - Freelance Timberwright
 
*[[Nythalar of Tolon]] - Red Guard Lieutenant


==Relatives==
==Relatives==
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*Athletics 5
*Athletics 5
*Brawling 5
*Brawling 5
*Carpentry/Joinery 6/7
*Carpentry 6
**Joinery 7
*Church Etiquette 4
*Church Etiquette 4
*Courtly Etiquette 4
*Courtly Etiquette 4
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*Leadership 6
*Leadership 6
*Masonry 6
*Masonry 6
*Metalsmith/Armourer 4/5
*Metalsmith 4
**Armourer 5
*Military Etiquette 5
*Military Etiquette 5
*Negotiation 6
*Negotiation 6
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*Spears 3
*Spears 3
*Street Etiquette 4
*Street Etiquette 4
*Sword/Shortsword 5/6
*Sword 5
**Shortsword 6
**Longsword 6
*Traps B/R 5
*Traps B/R 5
*Wilderness Survival 4
*Wilderness Survival 4

Latest revision as of 05:18, 27 January 2012

Sir Bail of Ordh is a character in Harn: Clawing for Power, played by Yuri.

Biography

The only man who is unrelated to the rest of the party, Sir Bail is a veteran of the Ramala legion. Originally an enlisted commoner, Sir Bail served with distinction (earning a field commission) during the Kuseme war. Originally intending to be a career officer, Sir Bail was a victim of the political machinations of Marshal Parga of Ostardas and was "discharged" from service prior to mustering out. He does not typically speak of the circumstances behind his discharge. Since leaving the legion Sir Bail has worked as a caravan mercenary, a personal guard, and an ersatz carpenter.

Known Associates

Relatives

Character Sheet

Body Quickness Strength Charisma Intelligence Willpower Reaction Initiative
5(6) 4 5 5 6 5 5 5+d6

Karma: 8 Damage: 0 boxes

Active Skills

  • Athletics 5
  • Brawling 5
  • Carpentry 6
    • Joinery 7
  • Church Etiquette 4
  • Courtly Etiquette 4
  • Dagger 3
  • Fire Building 5
  • Gambling 4
  • Guild Etiquette 4
  • Hunting 3
  • Improvised Clubs 5
  • Instruction 5
  • Intimidation 5
  • Leadership 6
  • Masonry 6
  • Metalsmith 4
    • Armourer 5
  • Military Etiquette 5
  • Negotiation 6
  • Observation 4
  • Riding 3
  • Siege Engine B/R 4
  • Spears 3
  • Street Etiquette 4
  • Sword 5
    • Shortsword 6
    • Longsword 6
  • Traps B/R 5
  • Wilderness Survival 4


Knowledge Skills

  • Construction 7
  • Coranan Geography 4
  • Coranan Politics 4
  • Engineering 7
  • Gambling Theory 4
  • Guild Politics 4
  • Heraldry 4
  • Mathematics 5
  • Read/Write Lakise 4
  • Siege Demolitions 6
  • Siege Theory 5
  • Speak Harnic 5
  • Tactics 5
  • Thardic History 4
  • Thardic Law 3
  • Thardic Politics 4
  • Trapmaking 5