MMV Foresight: Difference between revisions

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|Desc=Mechanicus Explorator Vessel operating at large in the Furibundis system.
|Desc=Mechanicus Explorator Vessel operating at large in the Furibundis system.
|Campaign=YuriRT1
|Campaign=YuriRT1
|Faction=Mechanicus
|Hull=Light Cruiser
}}
}}
{{Rtshipstats
{{Rtshipstats

Latest revision as of 02:55, 19 April 2011

Ship Summary
Ship Name MMV Foresight
Faction Mechanicus
Hull Type Light Cruiser
Ship Class Lathe-class monitor-cruiser
Brief Description Mechanicus Explorator Vessel operating at large in the Furibundis system.
Campaign Rogue Trader: After the Gold Rush


Ship Details

Hull: Lathe-class
Dimensions: 4.2 km long, .5km at fins abeam
Mass: 20.9 megatonnes
Crew: 35,000 men, 25,000 servitors
Accel: 6 gravities max sustainable acceleration

Game Stats

Speed 5 Maneuverability +12
Detection +40 Armour 20
Void Shields 2 Hull Integrity 63
Space 0 Total Power 85
Turret Rating 3
Weapon Capacity 4
Crew Population 100 Crew Morale 100 Crew Rating 55 (Veteran)

Essential Components

Modified Warcruiser Drive, Markov 2 Warp Engines, Repulsor Shield Array, Exploration Bridge, Warpsbane Hull, Mark 1.r Life Sustainers, Deep Void Augur Array.

Supplemental Components

  • Augmented Retro Thrusters: Foresight's countless manoeuvring thrusters have been upgraded by her enginseers to counteract the effects that her powerful augur arrays have on her handling.
  • Cogitator Interlink: These quite heretical systems have made Foresight's core cogitator nearly sentient, and makes her operations easier and more efficient. Her crew gains +5 to their rating.
  • Compartmentalised Cargo Hold: Numerous compartments spread throughout the ship's hull have been converted into holds to hold both the ship's stores and her vast collection of relics and antiques
  • Crew Reclamation Bay: The Mechanicus have attitudes regarding the sacred human form that are anathema to most in the Imperium. They see the human body as just another machine, and like any machine, once broken it can always be used for parts. The Crew Reclamation Bay reduces all Crew Population losses by 3, and keep Foresight in Servitor crewmen.
  • Librarium Vault: Along with her impressive star chart collection, Foresight carries with her a wealth of information in the form of painstakingly catalogued dataslates, scrolls, and manuscripts tended by Mechanicus acolytes and librarian servitors. Thanks to the Librarium, any Investigation Skill Tests made aboard Foresight enjoy a +10 bonus.
  • 'Manufactorum (2): These small construction facilities are capable of synthesising additional parts required for Foresight to perform Extended Repairs. These parts are synthesised from raw materials generally obtained by mining a nearby asteroid. Manufacturing: If attempting extended repairs, each Manufactorum adds a +10 bonus to the weekly Tech-Use Test. If paying for repairs, each Manufactorum adds a +10 bonus to the Acquisition Test to restore Hull Integrity. Additional Templates: Manufactorums are equipped with a variety of templates for construction, so each Manufactorum adds an additional 10 Achievement Points for any Trade objectives. In addition, the Manufactorums may be able to manufacture small numbers of personal items. The GM is final arbiter of what can and cannot be manufactured, but generally it should not be more than a few dozen of a Common item.
  • Observation Dome: To better ponder the mysteries of the universe, Foresight has a large diamond pane and armourglass observation dome that runs along her dorsal side nearly the length of the ship. As opposed to the starcharts found engraved on observation domes fitted to lesser ships, the panes of Foresight's dome are engraved with praises to the Omnissiah and incomprehensible mathematical and scientific formulas.
  • Starchart Collection: During her milennia among the stars, Foresight has amassed reams of information regarding star systems, warp routes, and celestial anomalies on both sides of the Maw. Thanks to this wealth of information, Foresight's Navigator is able to chart the safest and most efficient routes through the empyrean, and all warp travel times are reduced by 1d5+5 days.
  • Teleportarium: Foresight is thrice blessed by the Omnissah to possess as wondrous relic from the Dark Age of Technology as her Teleportarium. The Teleportarium allows Foresight to make Hit and Run attacks with no Pilot (Spacecraft) Test, and grants +20 to all command tests regarding such an attack. .

Weapons

Sunsear Las Broadside: Location: Port/Starboard, Str: Str 6, Dam: 1d10+2, Crit: Crit 4, Range: Range 9

Star-flare Lance: Location: Prow, Str: Str 3, Dam: 1d10+3, Crit: Crit 3, Range: Range 7

  • This weapon gains an additional hit for every two Degrees of Success.

Hecutor-pattern Plasma Battery: Location: Dorsal, Str: Str 3, Dam: Dmg 1d10+2, Crit: Crit 4, Range: Range 11

Complications

Thulian Explorator Vessel

  • Explorator Augury: Foresight is fitted with the finest augur and auspex arrays from the very vaults of Mars itself. These ancient systems grant +10 to Detection.
  • Wealth of Ancient Tech-Vaults: Along with her ancient and finely tuned sensors, Foresight also possesses a number of archaeotech systems left over from her years in service to the Disciples of Thule.
  • Rerouted Power: The immense amount of power needed to power Foresight's augur arrays and weapons has made her slower and less agile than other ships of her class. This is generally not a problem due to her thick hide and her ability to see threats from the next system over.