The Watch/Lomo: Difference between revisions
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{{TWCharacter | {{TWCharacter | ||
|Name=Lomo | |Name=Lomo | ||
|Rank= | |Rank=Corporal | ||
|Clan=Molthas | |Clan=Molthas | ||
|Campaign=The Watch | |Campaign=The Watch | ||
|Player=Joe | |Player=Joe | ||
|Playbook=Wolf | |Playbook=Fox (was Bear (was Wolf)) | ||
|Look=Fluid, Hungry Face, Practical Clothing, Volatile | |Look=Fluid, Hungry Face, Practical Clothing, Volatile | ||
|Cunning= | |Cunning=2 | ||
|Luck=1 | |Luck=1 | ||
|Training= | |Training=1 | ||
|Valour=2 | |Valour=2 | ||
|Moves=''' | |Moves='''FOX MOVES'''<br> | ||
'''Spirit Walk''': When you have time, safety, and the chance to retreat into nature, you may slip free of this world to walk with the spirits. Choose 2:<br> | '''Spirit Walk''': When you have time, safety, and the chance to retreat into nature, you may slip free of this world to walk with the spirits. Choose 2:<br> | ||
►► You temporarily sever the Shadow’s control over a person or place<br> | ►► You temporarily sever the Shadow’s control over a person or place<br> | ||
Line 25: | Line 17: | ||
►► You can take a few willing souls with you<br> | ►► You can take a few willing souls with you<br> | ||
►► You can ask the spirits a question, and they will answer it honestly<br> | ►► You can ask the spirits a question, and they will answer it honestly<br> | ||
►► You leave something behind for safekeeping<br> | ►► You leave something behind for safekeeping<br><br> | ||
You | '''Eyes in the Sky''': You may mark an animal’s forehead (with dirt, mud, or blood) to see through their eyes no matter the distance between you. When you Look Beyond this way, roll with Luck instead of Cunning, and treat a miss as a 7-9 instead.<br><br> | ||
'''JADED MOVES'''<br> | '''JADED MOVES'''<br> | ||
'''Supernatural Alertness''': When you are caught off-guard, mark Jaded | '''Evil Eye''': When you have access to a piece of someone’s personal belongings, mark Jaded to ask the MC their location, their mood, and their health; she will answer you honestly.<br><br> | ||
to act before anyone else does and take +1 ongoing for the scene. | '''Supernatural Alertness''': When you are caught off-guard, mark Jaded to act before anyone else does and take +1 ongoing for the scene.<br><br> | ||
''' | '''Protecting Spirits''': When you suffer harm, you may mark Jaded instead.<br><br> | ||
|Camaraderie=Rezi of Clan Toltho - Bear - Lisa - +2<br> | |Camaraderie=Rezi of Clan Toltho - Bear - Lisa - +2<br> | ||
Reynda of Clan Dothas - Spider - Munin - +1<br> | Reynda of Clan Dothas - Spider - Munin - +1<br><br> | ||
Tovy of Clan Molthas - Eagle - Jay - + | |||
Yeli of Clan Sharn - Owl - Gary - + | Tovy of Clan Molthas - Eagle - Jay - +0<br> | ||
Risoc of Clan Dothas - Raven - Lisa - + | Yeli of Clan Sharn - Owl - Gary - +0<br> | ||
Risoc of Clan Dothas - Raven - Lisa - +0 | |||
|Gear=Pewter amulet with a symbol of The Aerie.<br> | |Gear=Pewter amulet with a symbol of The Aerie.<br> | ||
Spear, Sword, Bow Shield and Armor.<br> | Spear, Sword, Bow, Shield and Armor.<br> | ||
- Your sword is magical, but legend says it's cursed.<br> | - Your sword is magical, but legend says it's cursed.<br> | ||
- Your bow, Ironheart, is famous, with a fame and reputation.<br> | - Your bow, Ironheart, is famous, with a fame and reputation.<br> | ||
- My pet squirrel, named Squirrel | |||
|XP=0 | |XP=0 | ||
|TWhurting= | |TWhurting=Yes | ||
|TWwounded= | |TWwounded=Yes | ||
|TWcritical=No | |TWcritical=No | ||
}} | }} | ||
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What is the symbol of the Aerie - A black tower with a golden, all-seeing-eye on top of it<br> | What is the symbol of the Aerie - A black tower with a golden, all-seeing-eye on top of it<br> | ||
WEARY = 1 | |||
WEARY = | |||
JADED = | JADED = 0 | ||
'''ADVANCES'''<br> | '''ADVANCES'''<br> | ||
+1 Luck<br> | +1 Luck<br> | ||
+1 Valour | Erase a Jaded Move<br> | ||
+1 Valour<br> | |||
New Wolf move<br> | |||
Move from another playbook (Fox = Spirit Walk)<br> | |||
Gain a promotion and +1 to Cunning<br> | |||
Change to Bear playbook<br> | |||
Erase a Jaded Move<br> | |||
Move to another playbook - Fox<br> | |||
Erase a Jaded Move<br> | |||
+1 Training<br> | |||
Promotion and +1 Training |
Latest revision as of 03:48, 3 August 2020
Name | Lomo |
---|---|
Rank | Corporal |
Clan | Molthas |
Campaign | The Watch |
Player | Joe |
Playbook | Fox (was Bear (was Wolf)) |
Look | Fluid, Hungry Face, Practical Clothing, Volatile |
Cunning | 2 |
Luck | 1 |
Training | 1 |
Valour | 2 |
Moves | FOX MOVES Spirit Walk: When you have time, safety, and the chance to retreat into nature, you may slip free of this world to walk with the spirits. Choose 2: JADED MOVES |
Camaraderie |
Rezi of Clan Toltho - Bear - Lisa - +2 Tovy of Clan Molthas - Eagle - Jay - +0 |
Gear |
Pewter amulet with a symbol of The Aerie. |
XP | 0 |
Hurting | Yes |
Wounded | Yes |
Critical | No |
TIES THAT BIND
-- My clan and Rezi's clan were sworn allies but now were not (?)
-- I want to know Yeli better but they make me nervous
-- I respect Tovy as a true warrior
-- They ways of Reynda's clan are strange to me.
??What is the symbol of Clan Molthas??
What is the symbol of the Aerie - A black tower with a golden, all-seeing-eye on top of it
WEARY = 1
JADED = 0
ADVANCES
+1 Luck
Erase a Jaded Move
+1 Valour
New Wolf move
Move from another playbook (Fox = Spirit Walk)
Gain a promotion and +1 to Cunning
Change to Bear playbook
Erase a Jaded Move
Move to another playbook - Fox
Erase a Jaded Move
+1 Training
Promotion and +1 Training