Brink/Ring 20: Difference between revisions

From AAFNRPWiki
Jump to navigationJump to search
m (Jason moved page Brink/Ring 23 to Brink/Ring 20)
No edit summary
 
Line 3: Line 3:
|Campaign=Brink
|Campaign=Brink
}}
}}
The inhabitants of Ring 20 routinely break one of the few 'neer rules: don't mess about with the spine of the station. It was once devoted to manufacture and heavy maintenance, full of bays for repairing shuttles and such. It has no sunlight and no power (due to 'neer sanctions). Ring 23 folks therefore raid other rings for parts a lot, usually via EVA. They use magnetic harpoons to match velocity with other rings' entry points, cut in or airlock in, and take what they want.
The inhabitants of Ring 20 routinely break one of the few 'neer rules: don't mess about with the spine of the station. It was once devoted to manufacture and heavy maintenance, full of bays for repairing shuttles and such. It has no sunlight and no power (due to 'neer sanctions). Ring 20 folks therefore raid other rings for parts a lot, usually via EVA. They use magnetic harpoons to match velocity with other rings' entry points, cut in or airlock in, and take what they want.


Because of their heavy use of magnetic lines, people refer to Ring 23ers as "flycatchers."
Because of their heavy use of magnetic lines, people refer to Ring 23ers as "flycatchers."

Latest revision as of 20:46, 30 November 2014

Name Ring 20
Campaign Brink

The inhabitants of Ring 20 routinely break one of the few 'neer rules: don't mess about with the spine of the station. It was once devoted to manufacture and heavy maintenance, full of bays for repairing shuttles and such. It has no sunlight and no power (due to 'neer sanctions). Ring 20 folks therefore raid other rings for parts a lot, usually via EVA. They use magnetic harpoons to match velocity with other rings' entry points, cut in or airlock in, and take what they want.

Because of their heavy use of magnetic lines, people refer to Ring 23ers as "flycatchers."