The Mouldering World/Philotic: Difference between revisions
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Latest revision as of 10:24, 31 January 2014
Name | Philotic |
---|---|
Campaign | The Mouldering World |
Player | Mike |
Playbook | Hoarder |
Look | man, luxe scrounge wear (incl. leather duster), scarred face, wide eyes, stringy body |
Cool | 1 |
Hard | -2 |
Hot | 1 |
Sharp | 1 |
Weird | 2 |
Moves |
The jingle doesn't go anywhere, or maybe it goes to the world's psychic maelstrom. Either way, this isn't commerce, it's power.
When you read a person, on a hit, in addition to your other questions you may ask this:
|
Gear |
|
Hx |
as follows:
|
XP | 3 |
Harm | 0 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
Philotic's hoard is unique and unusual. As a result of an accident (of which he has no distinct memory or explanation), Philotic is the proud carrier of some sort of transdimensional anomaly, currently house in his chest and reachable through a ragged, yellow-edged rift in his otherwise normal chest. His hoard is kept in this interdimensional space. Sticking and arm in and rooting around for a bit usually produces something of interest.
Philotic's hoard contains:
- pretty things
- relics & waste of the golden age past
and is
- meticulous: when something is returned to it, it must be in perfect condition
The hoard's current hunger: 2