Remora-class Assault Boat: Difference between revisions

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[[Image:assaultboat.jpg|right|thumb|Meritech Assault Boat]]
[[Image:assaultboat.jpg|right|thumb|Remora-class Assault Boat]]
Smaller than Imperial Shark-class assault boats but every bit as potent, these vicious little ships were used to great effect by Meritech pirates to board and carry ships throughout the Calixis Sector and Koronus Expanse. Roughly 35m long with powerful engines, thick armour, and strong keels, they are fast in a straight line and can weather incredible amounts of damage as they approach their prey.  
Smaller than Imperial Shark-class assault boats but every bit as potent, these vicious little ships were used to great effect by Meritech pirates to board and carry ships throughout the Calixis Sector and Koronus Expanse. Roughly 35m long with powerful engines, thick armour, and strong keels, they are fast in a straight line and can weather incredible amounts of damage as they approach their prey.  
{{Rtvehiclestats
{{Rtvehiclestats

Latest revision as of 05:53, 21 April 2011

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Remora-class Assault Boat

Smaller than Imperial Shark-class assault boats but every bit as potent, these vicious little ships were used to great effect by Meritech pirates to board and carry ships throughout the Calixis Sector and Koronus Expanse. Roughly 35m long with powerful engines, thick armour, and strong keels, they are fast in a straight line and can weather incredible amounts of damage as they approach their prey.

Type: Spacecraft
Tactical Speed: 30m/20AU Cruising Speed: 2,500 Kph/10VU per Strategic Turn in Space Manouevrability:
Structural Integrity: 50 Armour: Front 45; Side 45; Rear 30"Front" can not be assigned to a declared number type with value 45. Size: Massive
Carry Capacity: 50 troops Crew: Pilot, Co-Pilot, Gunner/Crew Chief, Tech-priest Enginseer

Weapons

Twin-linked Las-Breacher (front facing): Range: 220m (2AU), Class: -, RoF: S/-/-, Dam: 3d10+10 E, Pen: 15: Clip: -: Reload: - Special: Inaccurate, Twin-linked

AP Autocannon (all facing): Range: 300m (3AU), Class: -, RoF: S/2/5, Dam: 4d10+5 I, Pen: 8: Clip: 200: Reload: 2 Full Special:

Special Rules and Bonuses

  • Spacecraft: While they are optimized for space operations, these ships are transatmospheric and can enter and leave atmosphere and gravity wells if needs be. While in atmosphere they may operate as either a skimmer or flyer at the pilot's discretion, and gains all benefits and drawbacks of those vehicles. If operating as a flyer, they need to move at least half of their cruising speed at all times or they will crash.
  • Breaching Vehicle: These assault boats were designed to breach hulls and deliver their boarding parties directly to important sections of enemy ships. To that end, they are equipped with melta charges and las-cutters, as well as pressurized docking corridors tipped with powerful magnetic boarding clamps. With a successful Challenging (+0) Pilot (Space Craft) Test, the pilot can affix the assault boat to the hull of an enemy ship. It takes 4 Full Rounds to burn through a ship's hull with the breaching gear.
  • Reinforced Hull: When a vehicle with a reinforced hull receives a Critical Hit, halve the result and round up. This quality does not affect rolls on the Critical Hit Chart generated by Righteous Fury.