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		<title>Jason: Created page with &quot;{{Gamelog |Session Date=2011/02/03 |Campaign=YuriRT1 |Author=Jason |Session Title=Plaguebearer Vomit &amp; Other Bad Things }} The session opens with the GM asking us to make Toughne...&quot;</title>
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		<updated>2011-02-04T19:43:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Gamelog |Session Date=2011/02/03 |Campaign=YuriRT1 |Author=Jason |Session Title=Plaguebearer Vomit &amp;amp; Other Bad Things }} The session opens with the GM asking us to make Toughne...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Gamelog&lt;br /&gt;
|Session Date=2011/02/03&lt;br /&gt;
|Campaign=YuriRT1&lt;br /&gt;
|Author=Jason&lt;br /&gt;
|Session Title=Plaguebearer Vomit &amp;amp; Other Bad Things&lt;br /&gt;
}}&lt;br /&gt;
The session opens with the GM asking us to make Toughness rolls. That&lt;br /&gt;
can&amp;#039;t be good, and sure enough, [[Jotham Lentillus]],&lt;br /&gt;
[[Victrus Karellius]], and [[Livienne Corvus]], along with several&lt;br /&gt;
members of the crew begin to feel under the weather. Over time the&lt;br /&gt;
sick begin to feel notably poorly, and by the time we reach Port&lt;br /&gt;
Wander, several crewman have died.&lt;br /&gt;
[[Marneus Machariel|The Lord Captain]] orders a full sweep of the life&lt;br /&gt;
support system to try to eradicate the contagion. The sickness spreads&lt;br /&gt;
fastest on the lower deck, amongst those who did not visit the planet.&lt;br /&gt;
That suggests that contrary to our initial theory, it did not come&lt;br /&gt;
from the planet. [[Opiter Castus]] calculates that infection came from&lt;br /&gt;
near the skin of the ship, low on the hull - near the water tanks.&lt;br /&gt;
Opiter recommends spacing the infected ratings, just to be sure. Chief&lt;br /&gt;
Chiurgeon {{npcref|Elisabet Undynne}} says the disease spreads with&lt;br /&gt;
unnatural slowness, suggesting some sort of controlling power.&lt;br /&gt;
Jotham&amp;#039;s rites, though performed with considerable fervor, cannot&lt;br /&gt;
eradicate the disease.&lt;br /&gt;
&lt;br /&gt;
The Lord Captain calls a meeting of the senior officers and suggests&lt;br /&gt;
that we may have picked up a demon plague in the Warp. Navigator&lt;br /&gt;
[[Jahazer Simoom|Simoon]] suggests that he and Astropath&lt;br /&gt;
[[Lucius Holt|Holt]] walk the ship using Psyniscience. Marneus&lt;br /&gt;
approves, and suggests that the two split up, each taking a security&lt;br /&gt;
party with them, so as to cover the maximum possible amount of ground.&lt;br /&gt;
[[Bors Tovon|Bors]] goes with Lucius and Marneus goes with Jahazer.&lt;br /&gt;
Marneus also orders the members of the Astropathic Choir to form&lt;br /&gt;
additional parties.&lt;br /&gt;
&lt;br /&gt;
Their search turns up traces of the Warp moving around, but they have&lt;br /&gt;
trouble finding anything concrete. Then suddenly they move into a new&lt;br /&gt;
compartment and find it full of dead bodies, horribly dismembered,&lt;br /&gt;
with their parts stacked like cordwood. The officers can take it, but&lt;br /&gt;
the fireteam break. Jahazer notices three sets of bloody footprints&lt;br /&gt;
leaving the compartment - funny-shaped footprints. Some sort of icky&lt;br /&gt;
fluid - bile? - has been splashed on the bodies and the bulkheads.&lt;br /&gt;
Marneus orders Jotham to make a team of walking infected and cleanse&lt;br /&gt;
the room.&lt;br /&gt;
&lt;br /&gt;
Opiter has a good relationship with some medical professionals in the&lt;br /&gt;
port, so he makes a call. His Mechanicus friends agree to send over&lt;br /&gt;
some Magos Biologis teams.&lt;br /&gt;
&lt;br /&gt;
Jotham and his team put on voidsuits to try to limit the contagion and&lt;br /&gt;
spread beautiful cleansing fire. Entering the compartment, Jotham&lt;br /&gt;
gulps, but his faith in the Emperor allows him to maintain his calm&lt;br /&gt;
and enter the chamber. Fwooosh! We then collect and space the ashes.&lt;br /&gt;
&lt;br /&gt;
Lucius&amp;#039; crew have an uneventful few hours, although he catches an&lt;br /&gt;
occasional trace of Warp, or hears a sort of chittering noise. (The&lt;br /&gt;
Others? Hard to say.) He warns the team that subtle bits of heretical&lt;br /&gt;
energy surround them, which predictably has some small impact on&lt;br /&gt;
morale. As they near the water tanks, Lucius realizes that there&amp;#039;s&lt;br /&gt;
definitely something alive down there... making weird skittering&lt;br /&gt;
sounds. As they approach the compartment in meat space, the noise gets&lt;br /&gt;
clearer. Bors asks someone else to open the hatch for him, so he can&lt;br /&gt;
blast whatever&amp;#039;s inside with his heavy bolter. As they open the door,&lt;br /&gt;
the lights pick up a veritable carper of something toothy and&lt;br /&gt;
horrible. Bors calls for grenades and opens fire with his heavy&lt;br /&gt;
bolter. Heinous violence ensues. The violence pisses them off and they&lt;br /&gt;
rush the hatch. Luckily the Armsman at the door has some sense and&lt;br /&gt;
slams the door shut in the daemons&amp;#039; teeth right after the rest of the&lt;br /&gt;
team throw their grenades.&lt;br /&gt;
&lt;br /&gt;
They check in with Opiter, who tells them how to get out of that&lt;br /&gt;
section of the ship, allowing Opiter to seal it off and then vent it&lt;br /&gt;
to space. As they retreat, Bors and Lucius realize that the daemons&lt;br /&gt;
have gotten into the intra-deck machinery spaces. Other officers begin&lt;br /&gt;
to head for the infected zone. The Captain orders Condition One&lt;br /&gt;
throughout the ship. Jahazer and the Captain try to follow the&lt;br /&gt;
footprints and find that they begin to pick up some &amp;quot;stench&amp;quot;, which&lt;br /&gt;
grows stronger as they track down their quarry - a scent which,&lt;br /&gt;
combined with the large size of the tracks, suggests it must be&lt;br /&gt;
something much bigger than Lucius&amp;#039; mouths full of teeth. Marneus asks&lt;br /&gt;
Livienne to requests specialist assistance from the station. She&lt;br /&gt;
manages to attract the attention of the Inquisitors, who quarantine&lt;br /&gt;
the ship and board it. Whups. Our reputation in Port Wander may have&lt;br /&gt;
just taken a major hit.&lt;br /&gt;
&lt;br /&gt;
Yeah, the ranking member of the Ordo Malleus in Port Wander comes&lt;br /&gt;
aboard with a bunch of Arbiters and goes over every little detail of&lt;br /&gt;
ship&amp;#039;s operations he can find, looking for any little thing he can&lt;br /&gt;
blast us for. We must be punished for interrupting his game of Skull&lt;br /&gt;
Polo. Of course, Livienne has to try to protect the ship&amp;#039;s rep despite&lt;br /&gt;
being sick, which has to interfere with her mojo somehow. Opiter&lt;br /&gt;
explains that he can&amp;#039;t unseal the sealed sections of the ship, making&lt;br /&gt;
it impossible for him to meet with the Inquisitors, or for them to&lt;br /&gt;
come down below decks.&lt;br /&gt;
&lt;br /&gt;
Marneus and Jahazer&amp;#039;s team hears screaming, and they go running toward&lt;br /&gt;
it. They find some sort of thing hacking the crewmen in the&lt;br /&gt;
compartment to bits. Asked to describe the thing, the GM explains that&lt;br /&gt;
it looks pretty much like a Plaguebearer. They&amp;#039;re wearing butcher&amp;#039;s&lt;br /&gt;
aprons, splattered in blood. Jahazer flinches in the face of such Warp&lt;br /&gt;
evil and hesitates. The Armsmen go all to pieces. One of them vomits&lt;br /&gt;
on Marneus and then tries to cut Marneus up with a sword, but Marneus&lt;br /&gt;
parries. Another one goes for Jahazer, but Jahazer leaps aside and&lt;br /&gt;
turns his Lidless gaze upon it, to no effect. Marneus&amp;#039; foe misses him,&lt;br /&gt;
but Jahazer&amp;#039;s covers him in horrible, caustic, disease-ridden vomit,&lt;br /&gt;
causing him no small discomfort. Jahazer one again avoids the followup&lt;br /&gt;
attack with the Plaguebearer&amp;#039;s sword and once again tries the Lidless&lt;br /&gt;
Stare. This time he catches it square and puts a mighty zap on it,&lt;br /&gt;
stunning it for three rounds. Normally that would also give it a&lt;br /&gt;
little insanity, but we all agree Plaguebearers don&amp;#039;t care. Marneus&amp;#039;&lt;br /&gt;
foe once again parries his attack, but it can&amp;#039;t manage any offense of&lt;br /&gt;
its own. Jahazer, seeing that his foe has been stunned, draws his bolt&lt;br /&gt;
pistol and executes it. Unfortunately the next one catches him with so&lt;br /&gt;
much vomit that it kills him outright. He falls to the deck, covered&lt;br /&gt;
in flaming Warp vomit. The shock of seeing his Navigator bite it&lt;br /&gt;
scares Marneus so badly that he picks up another Insanity point. After&lt;br /&gt;
giving the matter its due deliberation, he turns and runs away, a lot.&lt;br /&gt;
&lt;br /&gt;
The Inquisitors have forced Livienne to give them full access to our&lt;br /&gt;
comms, so she and they just heard Jahazer melt and Marneus run for it.&lt;br /&gt;
The Inquisitor demands Marneus&amp;#039; presence on the bridge immediately and&lt;br /&gt;
orders his Arbiters to arrest Livienne.&lt;br /&gt;
&lt;br /&gt;
Marneus runs into Victrus&amp;#039; group and orders them to follow him. He&lt;br /&gt;
then turns to lead his new team back into battle.&lt;br /&gt;
&lt;br /&gt;
Lucius feels the disturbance in the Warp when Jahazer dies.&lt;br /&gt;
&lt;br /&gt;
As Victrus arrives, he sees the daemons doing their thing, and in&lt;br /&gt;
short, he is afraid. In fact the fear freezes him in his tracks and&lt;br /&gt;
drives him a little insane. Luckily his fireteam have been hardened by&lt;br /&gt;
their experience and don&amp;#039;t run - they form a firing line and let&lt;br /&gt;
loose. A couple Armsmen get badly hurt and accomplish nothing. They&lt;br /&gt;
may be out of their league. Victrus overcomes his fear and blasts the&lt;br /&gt;
crap out of one of the daemons with his bolt pistol, getting his&lt;br /&gt;
Righteous Fury on and absolutely obliterating it with head shots. The&lt;br /&gt;
Armsmen dutifully continue firing, and this time their mass lasgun&lt;br /&gt;
does some good, although they can&amp;#039;t do the sort of crushing damage&lt;br /&gt;
that a bolter can.&lt;br /&gt;
&lt;br /&gt;
The remaining officers and kill teams head toward the Captain but run&lt;br /&gt;
into four more daemons at about 50-60m range. Whups! Lucius faints.&lt;br /&gt;
Jotham orders his men to open fire. Sadly they miss. Opiter fires his&lt;br /&gt;
bolter and puts two rounds into a Plaguebearer, which certainly wakes&lt;br /&gt;
it up. Bors deploys his notorious heavy bolter and kills one outright,&lt;br /&gt;
then walks his fire onto the next one and blasts it right back out of&lt;br /&gt;
the compartment. Jotham uses his flamer and sets one of the daemons on&lt;br /&gt;
fire. Bors&amp;#039; fireteam miss their shots. Bors fires his heavy bolter&lt;br /&gt;
again and jacks up another daemon. Jotham&amp;#039;s armsmen miss. Opiter&lt;br /&gt;
hammers his target and makes it regret getting out of bed. Bors&amp;#039;&lt;br /&gt;
armsmen shoot the previously knocked-back daemon in the head, hurting&lt;br /&gt;
it and cooking off one of its ears. Jotham sets the remaining daemon&lt;br /&gt;
on fire, and then armsmen kill it. Clearly, if you must fight daemons,&lt;br /&gt;
it&amp;#039;s good to bring a platoon of armsmen with you and meet them at long&lt;br /&gt;
range.&lt;/div&gt;</summary>
		<author><name>Jason</name></author>
	</entry>
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