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	<updated>2026-04-29T17:14:10Z</updated>
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	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=STV_Solo_Drakban&amp;diff=1796</id>
		<title>STV Solo Drakban</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=STV_Solo_Drakban&amp;diff=1796"/>
		<updated>2011-04-29T02:35:48Z</updated>

		<summary type="html">&lt;p&gt;Riffalike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ship&lt;br /&gt;
|Faction=House Machariel&lt;br /&gt;
|Hull=Raider&lt;br /&gt;
|Class=&#039;&#039;Apoidea&#039;&#039;-class Commerce Raider&lt;br /&gt;
|Desc=Old but trusty PC ship.&lt;br /&gt;
|Campaign=YuriRT1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;She&#039;s been from one end of the expanse &#039;t&#039;other, and carried every kind of cargo imaginable. She&#039;s taken prizes, taken lives and been taken under tow more times than even the Emperor could count. Her tech spirits are bloody minded, she&#039;s got a long memory and more than one hand has seen the ghosts of past crewmen wandering the decks or standing a watch. She&#039;s old, slow, mean and her keel is so bent and battered that she&#039;s just as likely to fall apart as get you where you&#039;re going, but she&#039;s home and I wouldn&#039;t want to serve anywhere else.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;lt;SPAN STYLE=&amp;quot;margin-left: 8em&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;-Jasper Horrellian, Bosun of the Solo Drakban.&amp;lt;/SPAN&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	The &#039;&#039;Drakban&#039;&#039; is one of the original twelve ships purchased by the founder of the Machariel trade dynasty. Already an old ship when purchased, she has served for nearly a thousand years, and is the oldest ship currently in service with the Dynasty. &#039;&#039;Drakban&#039;&#039; is an &#039;&#039;Apoidea&#039;&#039;-class commerce raider, a small, lightweight merchantman based on a design for an Imperial Destroyer that is at least 3,500 years old. Initially quite a quick and lively sailor, she has suffered many indignities in her millennia of service which have left her somewhat diminished in speed and power.&lt;br /&gt;
 &lt;br /&gt;
	In a ship as old as &#039;&#039;Drakban&#039;&#039;, personality quirks are to be expected. Her auger arrays are always peering into the void, searching endlessly for prizes to chase or heretics to punish. More than once her macrocannon batteries have fired of their own accord, sometimes at seemingly empty space where a corsair was hiding, or at a foe using a ruse deguerre. She&#039;s even been known to fire on a friendly ship out of pure spite. Despite her aged shabbiness and ill temper, she is dearly loved by all crewmen who serve aboard her. Even in death crewmen are loathe to leave her, and many an ancient voidman&#039;s spirit still roam her corridors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;Drakban&#039;&#039; has been laid up in drydock around the Machariel&#039;s homeworld for the past 150 years. Held in active reserve, she has gone through a thorough overhaul and currently has a skeleton crew to tend to her daily needs. Her future remains unclear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hull:&#039;&#039; Commerce Raider&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class:&#039;&#039; &#039;&#039;Apoidea&#039;&#039;-Class &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dimensions:&#039;&#039; 1.5 km long, 0.3 km abeam&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mass:&#039;&#039; 5.7 Megatonnes approx.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crew:&#039;&#039; 22,000 approx. max.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Accel:&#039;&#039; 6 Gravities max sustainable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed:&#039;&#039;&#039;	 8	&#039;&#039;&#039;Manoeverability:&#039;&#039;&#039; +18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Detection:&#039;&#039;&#039; +10	&#039;&#039;&#039;Armour:&#039;&#039;&#039; 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Void Shields:&#039;&#039;&#039; 1	&#039;&#039;&#039;Hull Integrity:&#039;&#039;&#039; 22 (max 22)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space:&#039;&#039;&#039;	14 (40) 	&#039;&#039;&#039;Total Power:&#039;&#039;&#039; 17 (45)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Turret Rating:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Capacity:&#039;&#039;&#039; 1 Dorsal, 1 Keel &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crew Population:&#039;&#039;&#039; 95%	&#039;&#039;&#039;Crew Morale:&#039;&#039;&#039; 85% (max 90%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essential Components:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Modified Jovian Pattern Class II Drive, Strelov I Warp Engines, Gellar Field, Single Void Shield Array, Command Bridge, Vitae Pattern Life Sustainer, Voidsmen Quarters, Mk.100 Auger Array.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supplemental Components:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cargo Hold and Lighter Bay, Tenebro-Maze, Librarium Vault, Warp Sextant  [pending:Medicae Deck(good) (1p1s)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mars Pattern Macrocannons:&#039;&#039;&#039; &#039;&#039;&#039;Location:&#039;&#039;&#039; Dorsal, &#039;&#039;&#039;Str:&#039;&#039;&#039; 3, &#039;&#039;&#039;Dam:&#039;&#039;&#039; 1d10+2, &#039;&#039;&#039;Crit:&#039;&#039;&#039; 5, &#039;&#039;&#039;Range:&#039;&#039;&#039; 6	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thunderstrike Macrocannons:&#039;&#039;&#039; &#039;&#039;&#039;Location:&#039;&#039;&#039; Keel, &#039;&#039;&#039;Str:&#039;&#039;&#039; 3, &#039;&#039;&#039;Dam:&#039;&#039;&#039; 1d10+1, &#039;&#039;&#039;Crit:&#039;&#039;&#039; 6, &#039;&#039;&#039;Range:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nose for Trouble, Haunted&lt;/div&gt;</summary>
		<author><name>Riffalike</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=STV_Solo_Drakban&amp;diff=1795</id>
		<title>STV Solo Drakban</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=STV_Solo_Drakban&amp;diff=1795"/>
		<updated>2011-04-29T02:21:30Z</updated>

		<summary type="html">&lt;p&gt;Riffalike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox ship&lt;br /&gt;
|Faction=House Machariel&lt;br /&gt;
|Hull=Raider&lt;br /&gt;
|Class=&#039;&#039;Apoidea&#039;&#039;-class Commerce Raider&lt;br /&gt;
|Desc=Old but trusty PC ship.&lt;br /&gt;
|Campaign=YuriRT1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;She&#039;s been from one end of the expanse &#039;t&#039;other, and carried every kind of cargo imaginable. She&#039;s taken prizes, taken lives and been taken under tow more times than even the Emperor could count. Her tech spirits are bloody minded, she&#039;s got a long memory and more than one hand has seen the ghosts of past crewmen wandering the decks or standing a watch. She&#039;s old, slow, mean and her keel is so bent and battered that she&#039;s just as likely to fall apart as get you where you&#039;re going, but she&#039;s home and I wouldn&#039;t want to serve anywhere else.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;lt;SPAN STYLE=&amp;quot;margin-left: 8em&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;-Jasper Horrellian, Bosun of the Solo Drakban.&amp;lt;/SPAN&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	The &#039;&#039;Drakban&#039;&#039; is one of the original twelve ships purchased by the founder of the Machariel trade dynasty. Already an old ship when purchased, she has served for nearly a thousand years, and is the oldest ship currently in service with the Dynasty. &#039;&#039;Drakban&#039;&#039; is an &#039;&#039;Apoidea&#039;&#039;-class commerce raider, a small, lightweight merchantman based on a design for an Imperial Destroyer that is at least 3,500 years old. Initially quite a quick and lively sailor, she has suffered many indignities in her millennia of service which have left her somewhat diminished in speed and power.&lt;br /&gt;
 &lt;br /&gt;
	In a ship as old as &#039;&#039;Drakban&#039;&#039;, personality quirks are to be expected. Her auger arrays are always peering into the void, searching endlessly for prizes to chase or heretics to punish. More than once her macrocannon batteries have fired of their own accord, sometimes at seemingly empty space where a corsair was hiding, or at a foe using a ruse deguerre. She&#039;s even been known to fire on a friendly ship out of pure spite. Despite her aged shabbiness and ill temper, she is dearly loved by all crewmen who serve aboard her. Even in death crewmen are loathe to leave her, and many an ancient voidman&#039;s spirit still roam her corridors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;Drakban&#039;&#039; has been laid up in drydock around the Machariel&#039;s homeworld for the past 150 years. Held in active reserve, she has gone through a thorough overhaul and currently has a skeleton crew to tend to her daily needs. Her future remains unclear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hull:&#039;&#039; Commerce Raider&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Class:&#039;&#039; &#039;&#039;Apoidea&#039;&#039;-Class &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dimensions:&#039;&#039; 1.5 km long, 0.3 km abeam&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mass:&#039;&#039; 5.7 Megatonnes approx.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Crew:&#039;&#039; 22,000 approx. max.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Accel:&#039;&#039; 6 Gravities max sustainable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed:&#039;&#039;&#039;	 8	&#039;&#039;&#039;Manoeverability:&#039;&#039;&#039; +18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Detection:&#039;&#039;&#039; +10	&#039;&#039;&#039;Armour:&#039;&#039;&#039; 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Void Shields:&#039;&#039;&#039; 1	&#039;&#039;&#039;Hull Integrity:&#039;&#039;&#039; 22 (max 22)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space:&#039;&#039;&#039;	14 (40) 	&#039;&#039;&#039;Total Power:&#039;&#039;&#039; 17 (45)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Turret Rating:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon Capacity:&#039;&#039;&#039; 1 Dorsal, 1 Keel &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crew Population:&#039;&#039;&#039; 95%	&#039;&#039;&#039;Crew Morale:&#039;&#039;&#039; 85% (max 90%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essential Components:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Modified Jovian Pattern Class II Drive, Strelov I Warp Engines, Gellar Field, Single Void Shield Array, Command Bridge, Vitae Pattern Life Sustainer, Voidsmen Quarters, Mk.100 Auger Array.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supplemental Components:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cargo Hold and Lighter Bay, Tenebro-Maze, Librarium Vault.  [pending:Warp Sextant (4p1s)] [pending:Medicae Deck(good) (1p1s)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mars Pattern Macrocannons:&#039;&#039;&#039; &#039;&#039;&#039;Location:&#039;&#039;&#039; Dorsal, &#039;&#039;&#039;Str:&#039;&#039;&#039; 3, &#039;&#039;&#039;Dam:&#039;&#039;&#039; 1d10+2, &#039;&#039;&#039;Crit:&#039;&#039;&#039; 5, &#039;&#039;&#039;Range:&#039;&#039;&#039; 6	&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thunderstrike Macrocannons:&#039;&#039;&#039; &#039;&#039;&#039;Location:&#039;&#039;&#039; Keel, &#039;&#039;&#039;Str:&#039;&#039;&#039; 3, &#039;&#039;&#039;Dam:&#039;&#039;&#039; 1d10+1, &#039;&#039;&#039;Crit:&#039;&#039;&#039; 6, &#039;&#039;&#039;Range:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nose for Trouble, Haunted&lt;/div&gt;</summary>
		<author><name>Riffalike</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=User:Riffalike&amp;diff=403</id>
		<title>User:Riffalike</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=User:Riffalike&amp;diff=403"/>
		<updated>2010-02-11T03:55:29Z</updated>

		<summary type="html">&lt;p&gt;Riffalike: Created page with &amp;#039;+++NO CARRIER+++&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;+++NO CARRIER+++&lt;/div&gt;</summary>
		<author><name>Riffalike</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=402</id>
		<title>Opiter Castus</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=402"/>
		<updated>2010-02-10T03:13:32Z</updated>

		<summary type="html">&lt;p&gt;Riffalike: /* Imperial Service */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin Path ==&lt;br /&gt;
&lt;br /&gt;
Death World &amp;amp;rarr; Stubjack &amp;amp;rarr; Tainted (mutant) &amp;amp;rarr; Press Ganged &amp;amp;rarr; Renown &amp;amp;rarr; &#039;&#039;&#039;Explorator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
The boy who would become Opiter Castus was born ominously healthy on the poisoned and lethal world of his tribe.  He crested the stature of the hardiest warriors by the time he was seven, and by fourteen he was the towering right hand of his chieftain.  In council fires, he heard disjoint tales of the millenia past glories of a world before the poisons spilled out of black towers and a living hate erupted out of the ground itself.  Alone, he scoured black tunnels of broken, overgrown cities looking for any answers that might save a few more from their terrible daily extinction.&lt;br /&gt;
&lt;br /&gt;
== Imperial Service ==&lt;br /&gt;
&lt;br /&gt;
The Auxilia Myrmidon landed on what had been written of as a long fallen forge world.  Opiter was offered to the Cult by his chieftain as a scout to lead them through their own cities; and he spent over a decade among the techpriests, their servitors, their ruins, and precious few recovered relics.  He was saved from a planned doom of being hollowed and rebuilt as a premier combat servitor by Rune Priest Mettius Uller Castus, who took Opiter offworld when their fleet departed.  He was taught the priests&#039; histories and faith even as he served in a unit of jeering Guardsmen attached to the Mechanus forces.  (&#039;&#039;&amp;quot;Aren&#039;t you a little short for an Ogryn?&amp;quot;&#039;&#039;)  To keep him and his nature away from the increasingly prying eyes of commissars, he was sent to Mars to receive his implants and formal induction into the Machine Cult, as well as the name he now carries.  Before being shuttled off to the Koronus Expanse, Opiter Castus received bitter word of Mettius&#039;s demise and instructions that he inherit a particular implant of his mentor.&lt;br /&gt;
&lt;br /&gt;
== Current Career ==&lt;br /&gt;
&lt;br /&gt;
Beneath hulking rust red robes of the Machine Cult, Opiter Castus is assigned to accompany and faithfully serve endeavors of House Machariel.  Any reasons behind this assignment are less important to him than the archeotech waiting to be found and the surname he strives to honor.&lt;br /&gt;
{{#set: player=Eric|role=Explorator|campaign=YuriRT1|chartype=PC}}&lt;/div&gt;</summary>
		<author><name>Riffalike</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=User:Jason/testship&amp;diff=401</id>
		<title>User:Jason/testship</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=User:Jason/testship&amp;diff=401"/>
		<updated>2010-02-09T02:07:46Z</updated>

		<summary type="html">&lt;p&gt;Riffalike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ship]]&lt;br /&gt;
{{Infobox ship &lt;br /&gt;
| Class = &#039;&#039;Apoidea&#039;&#039;-class Commerce Raider&lt;br /&gt;
| Desc = Old but trusty PC ship.&lt;br /&gt;
| Campaign = YuriRT1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;She&#039;s been from one end of the expanse &#039;t&#039;other, and carried every kind of cargo imaginable. She&#039;s taken prizes, taken lives and been taken under tow more times than even the Emperor could count. Her tech spirits are bloody minded, she&#039;s got a long memory and more than one hand has seen the ghosts of past crewmen wandering the decks or standing a watch. She&#039;s old, slow, mean and her keel is so bent and battered that she&#039;s just as likely to fall apart as get you where you&#039;re going, but she&#039;s home and I wouldn&#039;t want to serve anywhere else.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;lt;SPAN STYLE=&amp;quot;margin-left: 8em&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;-Jasper Horrellian, Bosun of the Solo Drakban.&amp;lt;/SPAN&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	The &#039;&#039;Drakban&#039;&#039; is one of the original twelve ships purchased by the founder of the Machariel trade dynasty. Already an old ship when purchased, she has served for nearly a thousand years, and is the oldest ship currently in service with the Dynasty. &#039;&#039;Drakban&#039;&#039; is an &#039;&#039;Apoidea&#039;&#039;-class commerce raider, a small, lightweight merchantman based on a design for an Imperial Destroyer that is at least 3,500 years old. Initially quite a quick and lively sailor, she has suffered many indignities in her millennia of service which have left her somewhat diminished in speed and power.&lt;br /&gt;
 &lt;br /&gt;
	In a ship as old as &#039;&#039;Drakban&#039;&#039;, personality quirks are to be expected. Her auger arrays are always peering into the void, searching endlessly for prizes to chase or heretics to punish. More than once her macrocannon batteries have fired of their own accord, sometimes at seemingly empty space where a corsair was hiding, or at a foe using a ruse deguerre. She&#039;s even been known to fire on a friendly ship out of pure spite. Despite her aged shabbiness and ill temper, she is dearly loved by all crewmen who serve aboard her. Even in death crewmen are loathe to leave her, and many an ancient voidman&#039;s spirit still roam her corridors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;Drakban&#039;&#039; has been laid up in drydock around the Machariel&#039;s homeworld for the past 150 years. Held in active reserve, she has gone through a thorough overhaul and currently has a skeleton crew to tend to her daily needs. Her future remains unclear.&lt;br /&gt;
&lt;br /&gt;
{{Rtshipstats&lt;br /&gt;
| Hull=Commerce Raider&lt;br /&gt;
| Class=Apoidea&lt;br /&gt;
| rtshiplength=1.5 km&lt;br /&gt;
| rtshipwidth=0.3 km&lt;br /&gt;
| mass=5.7 Megatonnes approx.&lt;br /&gt;
| crew=22,000 approx. max.&lt;br /&gt;
| accel=6 Gravities max sustainable.&lt;br /&gt;
| Speed=8&lt;br /&gt;
| Maneuverability= +18&lt;br /&gt;
| Detection= +10&lt;br /&gt;
| Armour=14&lt;br /&gt;
| Void Shields=1&lt;br /&gt;
| Hull Integrity=22&lt;br /&gt;
| Space=14 (40)&lt;br /&gt;
| Total Power=17 (45)&lt;br /&gt;
| Turret Rating=1&lt;br /&gt;
| Weapon Capacity=1 Dorsal, 1 Keel &lt;br /&gt;
| Crew Population=55%&lt;br /&gt;
| Crew Morale=65% (max 90%)&lt;br /&gt;
| Essential Components=Modified Jovian Pattern Class II Drive, Strelov I Warp Engines, Gellar Field, Single Void Shield Array, Command Bridge, Vitae Pattern Life Sustainer, Voidsmen Quarters, Mk.100 Auger Array&lt;br /&gt;
| Supplemental Components=Cargo Hold and Lighter Bay, Tenebro-Maze, Librarium Vault.&lt;br /&gt;
| Weapons=&lt;br /&gt;
{{rtshipwep|Mars Pattern Macrocannons|Dorsal|3|1d10+2|5|6}}&lt;br /&gt;
{{rtshipwep|Thunderstrike Macrocannons|Keel|3|1d10+1|6|4}}&lt;br /&gt;
| Complications=Nose for Trouble, Haunted, Nerdrage&lt;br /&gt;
|}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Riffalike</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=337</id>
		<title>Opiter Castus</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=337"/>
		<updated>2010-02-07T22:49:43Z</updated>

		<summary type="html">&lt;p&gt;Riffalike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origin Path ==&lt;br /&gt;
&lt;br /&gt;
Death World &amp;amp;rarr; Stubjack &amp;amp;rarr; Tainted (mutant) &amp;amp;rarr; Press Ganged &amp;amp;rarr; Renown &amp;amp;rarr; &#039;&#039;&#039;Explorator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
The boy who would become Opiter Castus was born ominously healthy on the poisoned and lethal world of his tribe.  He crested the stature of the hardiest warriors by the time he was seven, and by fourteen he was the towering right hand of his chieftain.  In council fires, he heard disjoint tales of the millenia past glories of a world before the poisons spilled out of black towers and a living hate erupted out of the ground itself.  Alone, he scoured black tunnels of broken, overgrown cities looking for any answers that might save a few more from their terrible daily extinction.&lt;br /&gt;
&lt;br /&gt;
== Imperial Service ==&lt;br /&gt;
&lt;br /&gt;
The Auxilia Myrmidon landed on what had been written of as a long fallen forge world.  Opiter was offered to them by his chieftain as a scout to lead them through their own cities; and he spent over a decade among them, their servitors, their ruins, and precious few recovered relics.  He was saved from a planned doom of being hollowed and rebuilt as a premier combat servitor by Rune Priest Mettius Uller Castus, who took Opiter offworld when their fleet departed.  He was taught the priests&#039; histories and faith even as he served in a unit of jeering Guardsmen attached to the Mechanus forces.  (&#039;&#039;&amp;quot;Aren&#039;t you a little short for an Ogryn?&amp;quot;&#039;&#039;)  To keep him and his nature away from the increasingly prying eyes of commissars, he was sent to Mars to receive his implants and formal induction into the Machine Cult, as well as the name he now carries.  Before being shuttled off to the Koronus Expanse, Opiter Castus received bitter word of Mettius&#039;s demise and instructions that he inherit a particular implant of his mentor.&lt;br /&gt;
&lt;br /&gt;
== Current Career ==&lt;br /&gt;
&lt;br /&gt;
Beneath hulking rust red robes of the Machine Cult, Opiter Castus is assigned to accompany and faithfully serve endeavors of House Machariel.  Any reasons behind this assignment are less important to him than the archeotech waiting to be found and the surname he strives to honor.&lt;br /&gt;
{{#set: player=Eric|role=Explorator|campaign=YuriRT1|chartype=PC}}&lt;/div&gt;</summary>
		<author><name>Riffalike</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=334</id>
		<title>Opiter Castus</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=334"/>
		<updated>2010-02-07T16:07:38Z</updated>

		<summary type="html">&lt;p&gt;Riffalike: /* Imperial Service */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[chartype::PC| ]]&lt;br /&gt;
[[role::Explorator| ]]&lt;br /&gt;
[[campaign::YuriRT1| ]]&lt;br /&gt;
[[player::Eric| ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Origin Path ==&lt;br /&gt;
&lt;br /&gt;
Death World &amp;amp;rarr; Stubjack &amp;amp;rarr; Tainted (mutant) &amp;amp;rarr; Press Ganged &amp;amp;rarr; Reknown &amp;amp;rarr; &#039;&#039;&#039;Explorator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
The boy who would become Opiter Castus was born ominously healthy on the poisoned and lethal world of his tribe.  He crested the stature of the hardiest warriors by the time he was seven, and by fourteen he was the towering right hand of his chieftain.  In council fires, he heard disjoint tales of the millenia past glories of a world before the poisons spilled out of black towers and a living hate erupted out of the ground itself.  Alone, he scoured black tunnels of broken, overgrown cities looking for any answers that might save a few more from their terrible daily extinction.&lt;br /&gt;
&lt;br /&gt;
== Imperial Service ==&lt;br /&gt;
&lt;br /&gt;
The Auxilia Myrmidon landed on what had been written of as a long fallen forge world.  Opiter was offered to them by his chieftain as a scout to lead them through their own cities; and he spent over a decade among them, their servitors, their ruins, and precious few recovered relics.  He was saved from a planned doom of being hollowed and rebuilt as a premier combat servitor by Rune Priest Mettius Uller Castus, who took Opiter offworld when their fleet departed.  He was taught the priests&#039; histories and faith even as he served in a unit of jeering Guardsmen attached to the Mechanus forces.  (&#039;&#039;&amp;quot;Aren&#039;t you a little short for an Ogryn?&amp;quot;&#039;&#039;)  To keep him and his nature away from the increasingly prying eyes of commissars, he was sent to Mars to receive his implants and formal induction into the Machine Cult, as well as the name he now carries.  Before being shuttled off to the Koronus Expanse, Opiter Castus received bitter word of Mettius&#039;s demise and instructions that he inherit a particular implant of his mentor.&lt;br /&gt;
&lt;br /&gt;
== Current Career ==&lt;br /&gt;
&lt;br /&gt;
Beneath hulking rust red robes of the Machine Cult, Opiter Castus is assigned to accompany and faithfully serve endeavors of House Machariel.  Any reasons behind this assignment are less important to him than the archeotech waiting to be found and the surname he strives to honor.&lt;/div&gt;</summary>
		<author><name>Riffalike</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=333</id>
		<title>Opiter Castus</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=333"/>
		<updated>2010-02-07T07:53:20Z</updated>

		<summary type="html">&lt;p&gt;Riffalike: /* Imperial Service */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[chartype::PC| ]]&lt;br /&gt;
[[role::Explorator| ]]&lt;br /&gt;
[[campaign::YuriRT1| ]]&lt;br /&gt;
[[player::Eric| ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Origin Path ==&lt;br /&gt;
&lt;br /&gt;
Death World &amp;amp;rarr; Stubjack &amp;amp;rarr; Tainted (mutant) &amp;amp;rarr; Press Ganged &amp;amp;rarr; Reknown &amp;amp;rarr; &#039;&#039;&#039;Explorator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
The boy who would become Opiter Castus was born ominously healthy on the poisoned and lethal world of his tribe.  He crested the stature of the hardiest warriors by the time he was seven, and by fourteen he was the towering right hand of his chieftain.  In council fires, he heard disjoint tales of the millenia past glories of a world before the poisons spilled out of black towers and a living hate erupted out of the ground itself.  Alone, he scoured black tunnels of broken, overgrown cities looking for any answers that might save a few more from their terrible daily extinction.&lt;br /&gt;
&lt;br /&gt;
== Imperial Service ==&lt;br /&gt;
&lt;br /&gt;
The Auxilia Myrmidon landed on what had been written of as a long fallen forge world.  Opiter was offered to them by his chieftain as a scout to lead them through their own cities; and he spent over a decade among them, their servitors, their ruins, and precious few recovered relics.  He was saved from a planned doom of being hollowed and rebuilt as a premier combat servitor by Mettius Uller Castus, who took Opiter offworld when their fleet departed.  He was taught the priests&#039; histories and faith even as he served in a unit of jeering Guardsmen attached to the Mechanus forces.  (&amp;quot;Aren&#039;t you a little short for an Ogryn?&amp;quot;)  To keep him and his nature away from the increasingly prying eyes of commissars, he was sent to Mars to receive his implants and formal induction into the Machine Cult, as well as the name he now carries.  Before being shuttled off to the Koronus Expanse, Opiter Castus received bitter word of Mettius&#039;s demise and instructions that he inherit a particular implant of his mentor.&lt;br /&gt;
&lt;br /&gt;
== Current Career ==&lt;br /&gt;
&lt;br /&gt;
Beneath hulking rust red robes of the Machine Cult, Opiter Castus is assigned to accompany and faithfully serve endeavors of House Machariel.  Any reasons behind this assignment are less important to him than the archeotech waiting to be found and the surname he strives to honor.&lt;/div&gt;</summary>
		<author><name>Riffalike</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=332</id>
		<title>Opiter Castus</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=332"/>
		<updated>2010-02-07T07:51:55Z</updated>

		<summary type="html">&lt;p&gt;Riffalike: /* Imperial Service */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[chartype::PC| ]]&lt;br /&gt;
[[role::Explorator| ]]&lt;br /&gt;
[[campaign::YuriRT1| ]]&lt;br /&gt;
[[player::Eric| ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Origin Path ==&lt;br /&gt;
&lt;br /&gt;
Death World &amp;amp;rarr; Stubjack &amp;amp;rarr; Tainted (mutant) &amp;amp;rarr; Press Ganged &amp;amp;rarr; Reknown &amp;amp;rarr; &#039;&#039;&#039;Explorator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
The boy who would become Opiter Castus was born ominously healthy on the poisoned and lethal world of his tribe.  He crested the stature of the hardiest warriors by the time he was seven, and by fourteen he was the towering right hand of his chieftain.  In council fires, he heard disjoint tales of the millenia past glories of a world before the poisons spilled out of black towers and a living hate erupted out of the ground itself.  Alone, he scoured black tunnels of broken, overgrown cities looking for any answers that might save a few more from their terrible daily extinction.&lt;br /&gt;
&lt;br /&gt;
== Imperial Service ==&lt;br /&gt;
&lt;br /&gt;
The Auxilia Myrmidon landed on what had been written of as a long fallen forge world.  Opiter was offered to them by his chieftain as a scout to lead them through their own cities; and he spent over a decade among them, their servitors, their ruins, and precious few recovered relics.  He was saved from a planned doom of being hollowed and rebuilt as a premier combat servitor by Mettius Uller Castus, who took Opiter offworld when their fleet departed.  He was taught the priests&#039; histories and faith even as he served in a unit of jeering Guardsmen attached to the Mechanus forces.  To keep him and his nature away from the increasingly prying eyes of commissars, he was sent to Mars to receive his implants and formal induction into the Machine Cult, as well as the name he now carries.  Before being shuttled off to the Koronus Expanse, Opiter Castus received bitter word of Mettius&#039;s demise and instructions that he inherit a particular implant of his mentor.&lt;br /&gt;
&lt;br /&gt;
== Current Career ==&lt;br /&gt;
&lt;br /&gt;
Beneath hulking rust red robes of the Machine Cult, Opiter Castus is assigned to accompany and faithfully serve endeavors of House Machariel.  Any reasons behind this assignment are less important to him than the archeotech waiting to be found and the surname he strives to honor.&lt;/div&gt;</summary>
		<author><name>Riffalike</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=331</id>
		<title>Opiter Castus</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Opiter_Castus&amp;diff=331"/>
		<updated>2010-02-07T07:48:08Z</updated>

		<summary type="html">&lt;p&gt;Riffalike: Created page with &amp;#039;          == Origin Path ==  Death World &amp;amp;rarr; Stubjack &amp;amp;rarr; Tainted (mutant) &amp;amp;rarr; Press Ganged …&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[chartype::PC| ]]&lt;br /&gt;
[[role::Explorator| ]]&lt;br /&gt;
[[campaign::YuriRT1| ]]&lt;br /&gt;
[[player::Eric| ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Origin Path ==&lt;br /&gt;
&lt;br /&gt;
Death World &amp;amp;rarr; Stubjack &amp;amp;rarr; Tainted (mutant) &amp;amp;rarr; Press Ganged &amp;amp;rarr; Reknown &amp;amp;rarr; &#039;&#039;&#039;Explorator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Early Life ==&lt;br /&gt;
&lt;br /&gt;
The boy who would become Opiter Castus was born ominously healthy on the poisoned and lethal world of his tribe.  He crested the stature of the hardiest warriors by the time he was seven, and by fourteen he was the towering right hand of his chieftain.  In council fires, he heard disjoint tales of the millenia past glories of a world before the poisons spilled out of black towers and a living hate erupted out of the ground itself.  Alone, he scoured black tunnels of broken, overgrown cities looking for any answers that might save a few more from their terrible daily extinction.&lt;br /&gt;
&lt;br /&gt;
== Imperial Service ==&lt;br /&gt;
&lt;br /&gt;
The Auxilia Myrmidon landed on what had been written of as a long fallen forge world.  Opiter was offered to them by his chietain as a scout to lead them through their own cities; and he spent over a decade among them, their servitors, their ruins, and precious few recovered relics.  He was saved from a planned doom of being hollowed and rebuilt as a premier combat servitor by Mettius Uller Castus, who took Opiter offworld when their fleet departed.  He was taught the priests&#039; histories and faith even as he served in a unit of dim Ogryn alongside jeering Guardsmen attached to the Mechanus forces.  To keep him and his nature away from the increasingly prying eyes of commissars, he was sent to Mars to receive his implants and formal induction into the Machine Cult, as well as the name he now carries.  Before being shuttled off to the Koronus Expanse, Opiter Castus received bitter word of Mettius&#039;s demise and instructions that he inherit a particular implant of his mentor.&lt;br /&gt;
&lt;br /&gt;
== Current Career ==&lt;br /&gt;
&lt;br /&gt;
Beneath hulking rust red robes of the Machine Cult, Opiter Castus is assigned to accompany and faithfully serve endeavors of House Machariel.  Any reasons behind this assignment are less important to him than the archeotech waiting to be found and the surname he strives to honor.&lt;/div&gt;</summary>
		<author><name>Riffalike</name></author>
	</entry>
</feed>