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	<id>https://aafnrp.cipul.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Earthshine</id>
	<title>AAFNRPWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://aafnrp.cipul.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Earthshine"/>
	<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Special:Contributions/Earthshine"/>
	<updated>2026-04-29T17:14:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3765</id>
		<title>Ghosts in the Grid/Methane</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3765"/>
		<updated>2014-06-19T22:48:48Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: added headphones and slight clarifications to description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AWCharacter&lt;br /&gt;
|Name=Methane&lt;br /&gt;
|Campaign=Ghosts in the Grid&lt;br /&gt;
|Player=Earthshine&lt;br /&gt;
|Playbook=Savvyhead&lt;br /&gt;
|Look=(Original PC Sheet Text: &amp;quot;goth hard-rock chick, ratted jet-black hair, too much eye-liner&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Methane has a unique visage, a wiry but slightly unsettling figure cast in patches of pallid complexion and shades of black.&lt;br /&gt;
&lt;br /&gt;
Her near-average height is unimposing, but her true build is hard to ascertain beneath her partially cluttered getup.  Beneath her lightly armored leather jacket, belt-strung storage containers, and faded fatigues tightened to form in spots with electrical tape, the rare observer would find the figure of a woman who might be curvy were she not more inclined toward drinking and smoking curious chemicals than toward eating.  When bared, the sinewy musculature of her spuriously scarred forearms might hint at the same element of toughness that keeps her well-worn combat boots intact (with the help of more electrical tape).&lt;br /&gt;
&lt;br /&gt;
Methane&#039;s age is hard to pinpoint.  There may be a very ragged girl of 20 or a youthful woman pushing 40 beneath all that eye makeup and black lipstain.  Meth&#039;s straight, crisscrossing hair is cut to a near buzz on one side, allowing the rest to fall to about her chin or shoulder, depending on which way it goes.  Its jet black color and heavy feathering seems to suggest something thick applied to it, giving it an almost artificial appearance.  Her fingers continue this motif, perfectly dry but stained near black from the tips to halfway between the first two knuckles, like inverse fingerless gloves.&lt;br /&gt;
&lt;br /&gt;
Methane is most often of few words, seemingly off in her own space in spite of her surroundings, and usually smoking something unusually dark neatly rolled, pasty and thin, into some kind of treated paper.  Meth is nearly always seen with a rugged pair of ear-covering headphones around her neck, and is known to don them from time to time, often when she&#039;s even more &amp;quot;zoned out&amp;quot; than usual, and even when there&#039;s no sign of an audio device involved.  Unlike most residents of her current home of Abilene, she smells far more of chemistry than humanity, loaning all the more to her generally otherworldly aire.&lt;br /&gt;
|Cool=-1&lt;br /&gt;
|AWCoolHighlighted=No&lt;br /&gt;
|Hard=0&lt;br /&gt;
|AWHardHighlighted=No&lt;br /&gt;
|Hot=1&lt;br /&gt;
|AWHotHighlighted=Yes&lt;br /&gt;
|Sharp=1&lt;br /&gt;
|AWSharpHighlighted=Yes&lt;br /&gt;
|Weird=3&lt;br /&gt;
|AWWeirdHighlighted=No&lt;br /&gt;
|Hx=* Din: -1&lt;br /&gt;
* Burroughs: -2&lt;br /&gt;
* Ace: +3&lt;br /&gt;
|AWHxHighlighted=No&lt;br /&gt;
|Moves=* &#039;&#039;&#039;&#039;&#039;Reality&#039;s fraying edge&#039;&#039;&#039;&#039;&#039;: your darkroom is uniquely receptive to the world&#039;s psychic maelstrom (+augury).&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Spooky intense&#039;&#039;&#039;&#039;&#039;: when you do something under fire, roll+Weird instead of roll+Cool.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Deep insights&#039;&#039;&#039;&#039;&#039;: you get +1Weird (up to Weird+3)&lt;br /&gt;
|Gear=* Oddments worth 3 barter&lt;br /&gt;
* Old film camera&lt;br /&gt;
* Magnum (3-harm, close, reload, loud)&lt;br /&gt;
* Sleeve Pistol (2-harm, close ,reload, loud)&lt;br /&gt;
|Shattered=No&lt;br /&gt;
|Crippled=No&lt;br /&gt;
|Disfigured=No&lt;br /&gt;
|Broken=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3764</id>
		<title>Ghosts in the Grid/Methane</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3764"/>
		<updated>2014-06-14T14:45:53Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: corrected highlighted stat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AWCharacter&lt;br /&gt;
|Name=Methane&lt;br /&gt;
|Campaign=Ghosts in the Grid&lt;br /&gt;
|Player=Earthshine&lt;br /&gt;
|Playbook=Savvyhead&lt;br /&gt;
|Look=(Original PC Sheet Text: &amp;quot;goth hard-rock chick, ratted jet-black hair, too much eye-liner&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Methane has a unique visage, a wiry but slightly unsettling figure cast in patches of pallid complexion and shades of black.&lt;br /&gt;
&lt;br /&gt;
Her near-average height is unimposing, but her true build is hard to ascertain beneath her partially cluttered getup.  Beneath her lightly armored leather jacket, belt-strung storage containers, and faded fatigues tightened to form in spots with electrical tape, the rare observer would find the figure of a woman who might be curvy were she not more inclined toward drinking and smoking curious chemicals than toward eating.  When bared, the sinewy musculature of her spuriously scarred forearms might hint at the same element of toughness that keeps her well-worn combat boots intact (with the help of more electrical tape).&lt;br /&gt;
&lt;br /&gt;
Methane&#039;s age is hard to pinpoint.  There may be a very ragged girl of 20 or a youthful woman pushing 40 beneath all that eye makeup and black lipstain.  Meth&#039;s straight, crisscrossing hair is cut to a near buzz on one side, allowing the rest to fall to about her chin or shoulder, depending on which way it goes.  Its jet black color and heavy feathering seems to suggest something thick applied to it, giving it an almost artificial appearance.  Her fingers continue this motif, perfectly dry but stained near black to halfway down the second knuckle, like inverse fingerless gloves.&lt;br /&gt;
&lt;br /&gt;
Methane is most often of few words, seemingly off in her own space in spite of her surroundings, and usually smoking something unusually dark neatly rolled, pasty and thin, into some kind of treated paper.  Unlike most residents of her current home of Abilene, she smells far more of chemistry than humanity, loaning all the more to her generally otherworldly aire.&lt;br /&gt;
|Cool=-1&lt;br /&gt;
|AWCoolHighlighted=No&lt;br /&gt;
|Hard=0&lt;br /&gt;
|AWHardHighlighted=No&lt;br /&gt;
|Hot=1&lt;br /&gt;
|AWHotHighlighted=Yes&lt;br /&gt;
|Sharp=1&lt;br /&gt;
|AWSharpHighlighted=Yes&lt;br /&gt;
|Weird=3&lt;br /&gt;
|AWWeirdHighlighted=No&lt;br /&gt;
|Hx=* Din: -1&lt;br /&gt;
* Burroughs: -2&lt;br /&gt;
* Ace: +3&lt;br /&gt;
|AWHxHighlighted=No&lt;br /&gt;
|Moves=* &#039;&#039;&#039;&#039;&#039;Reality&#039;s fraying edge&#039;&#039;&#039;&#039;&#039;: your darkroom is uniquely receptive to the world&#039;s psychic maelstrom (+augury).&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Spooky intense&#039;&#039;&#039;&#039;&#039;: when you do something under fire, roll+Weird instead of roll+Cool.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Deep insights&#039;&#039;&#039;&#039;&#039;: you get +1Weird (up to Weird+3)&lt;br /&gt;
|Gear=* Oddments worth 3 barter&lt;br /&gt;
* Old film camera&lt;br /&gt;
* Magnum (3-harm, close, reload, loud)&lt;br /&gt;
* Sleeve Pistol (2-harm, close ,reload, loud)&lt;br /&gt;
|Shattered=No&lt;br /&gt;
|Crippled=No&lt;br /&gt;
|Disfigured=No&lt;br /&gt;
|Broken=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3763</id>
		<title>Ghosts in the Grid/Methane</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3763"/>
		<updated>2014-06-13T12:11:52Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AWCharacter&lt;br /&gt;
|Name=Methane&lt;br /&gt;
|Campaign=Ghosts in the Grid&lt;br /&gt;
|Player=Earthshine&lt;br /&gt;
|Playbook=Savvyhead&lt;br /&gt;
|Look=(Original PC Sheet Text: &amp;quot;goth hard-rock chick, ratted jet-black hair, too much eye-liner&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Methane has a unique visage, a wiry but slightly unsettling figure cast in patches of pallid complexion and shades of black.&lt;br /&gt;
&lt;br /&gt;
Her near-average height is unimposing, but her true build is hard to ascertain beneath her partially cluttered getup.  Beneath her lightly armored leather jacket, belt-strung storage containers, and faded fatigues tightened to form in spots with electrical tape, the rare observer would find the figure of a woman who might be curvy were she not more inclined toward drinking and smoking curious chemicals than toward eating.  When bared, the sinewy musculature of her spuriously scarred forearms might hint at the same element of toughness that keeps her well-worn combat boots intact (with the help of more electrical tape).&lt;br /&gt;
&lt;br /&gt;
Methane&#039;s age is hard to pinpoint.  There may be a very ragged girl of 20 or a youthful woman pushing 40 beneath all that eye makeup and black lipstain.  Meth&#039;s straight, crisscrossing hair is cut to a near buzz on one side, allowing the rest to fall to about her chin or shoulder, depending on which way it goes.  Its jet black color and heavy feathering seems to suggest something thick applied to it, giving it an almost artificial appearance.  Her fingers continue this motif, perfectly dry but stained near black to halfway down the second knuckle, like inverse fingerless gloves.&lt;br /&gt;
&lt;br /&gt;
Methane is most often of few words, seemingly off in her own space in spite of her surroundings, and usually smoking something unusually dark neatly rolled, pasty and thin, into some kind of treated paper.  Unlike most residents of her current home of Abilene, she smells far more of chemistry than humanity, loaning all the more to her generally otherworldly aire.&lt;br /&gt;
|Cool=-1&lt;br /&gt;
|AWCoolHighlighted=No&lt;br /&gt;
|Hard=0&lt;br /&gt;
|AWHardHighlighted=Yes&lt;br /&gt;
|Hot=1&lt;br /&gt;
|AWHotHighlighted=No&lt;br /&gt;
|Sharp=1&lt;br /&gt;
|AWSharpHighlighted=Yes&lt;br /&gt;
|Weird=3&lt;br /&gt;
|AWWeirdHighlighted=No&lt;br /&gt;
|Hx=* Din: -1&lt;br /&gt;
* Burroughs: -2&lt;br /&gt;
* Ace: +3&lt;br /&gt;
|AWHxHighlighted=No&lt;br /&gt;
|Moves=* &#039;&#039;&#039;&#039;&#039;Reality&#039;s fraying edge&#039;&#039;&#039;&#039;&#039;: your darkroom is uniquely receptive to the world&#039;s psychic maelstrom (+augury).&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Spooky intense&#039;&#039;&#039;&#039;&#039;: when you do something under fire, roll+Weird instead of roll+Cool.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Deep insights&#039;&#039;&#039;&#039;&#039;: you get +1Weird (up to Weird+3)&lt;br /&gt;
|Gear=* Oddments worth 3 barter&lt;br /&gt;
* Old film camera&lt;br /&gt;
* Magnum (3-harm, close, reload, loud)&lt;br /&gt;
* Sleeve Pistol (2-harm, close ,reload, loud)&lt;br /&gt;
|Shattered=No&lt;br /&gt;
|Crippled=No&lt;br /&gt;
|Disfigured=No&lt;br /&gt;
|Broken=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3761</id>
		<title>Ghosts in the Grid/Methane</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3761"/>
		<updated>2014-06-13T01:19:39Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AWCharacter&lt;br /&gt;
|Name=Methane&lt;br /&gt;
|Campaign=Ghosts in the Grid&lt;br /&gt;
|Player=Earthshine&lt;br /&gt;
|Playbook=Savvyhead&lt;br /&gt;
|Look=(Original PC Sheet Text: &amp;quot;goth hard-rock chick, ratted jet-black hair, too much eye-liner&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Methane has a unique visage, a wiry but slightly unsettling figure cast in patches of pallid complexion and shades of black.&lt;br /&gt;
&lt;br /&gt;
Her near-average height is unimposing, but her true build is hard to ascertain beneath her partially cluttered getup.  Beneath her lightly armored leather jacket, belt-strung storage containers, and faded fatigues tightened to form in spots with electrical tape, the rare observer would find the figure of a woman who might be curvy were she not more inclined toward drinking and smoking curious chemicals than toward eating.  When bared, the sinewy musculature of her spuriously scarred forearms might hint at the same element of toughness that keeps her well-worn combat boots intact. ... along with more electrical tape.&lt;br /&gt;
&lt;br /&gt;
Methane&#039;s age is hard to pinpoint.  There may be a very ragged girl of 20 or a youthful woman pushing 40 beneath all that eye makeup and black lipstain.  Meth&#039;s straight, crisscrossing hair is cut to a near buzz on one side, allowing the rest to fall to about her chin or shoulder, depending on which way it goes.  Its jet black color and heavy feathering seems to suggest something thick applied to it, giving it an almost artificial appearance.  Her fingers continue this motif, perfectly dry but stained near black to halfway down the second knuckle, like inverse fingerless gloves.&lt;br /&gt;
&lt;br /&gt;
Methane is most often of few words, seemingly off in her own space in spite of her surroundings, and usually smoking something unusually dark neatly rolled pasty and thin into some kind of treated paper.  Unlike most residents of her current home of Abilene, she smells far more of chemistry than humanity, loaning all the more to her generally otherworldly aire.&lt;br /&gt;
|Cool=-1&lt;br /&gt;
|AWCoolHighlighted=No&lt;br /&gt;
|Hard=0&lt;br /&gt;
|AWHardHighlighted=Yes&lt;br /&gt;
|Hot=1&lt;br /&gt;
|AWHotHighlighted=No&lt;br /&gt;
|Sharp=1&lt;br /&gt;
|AWSharpHighlighted=Yes&lt;br /&gt;
|Weird=3&lt;br /&gt;
|AWWeirdHighlighted=No&lt;br /&gt;
|Hx=* Din: -1&lt;br /&gt;
* Burroughs: -2&lt;br /&gt;
* Ace: +3&lt;br /&gt;
|AWHxHighlighted=No&lt;br /&gt;
|Moves=* &#039;&#039;&#039;&#039;&#039;Reality&#039;s fraying edge&#039;&#039;&#039;&#039;&#039;: your darkroom is uniquely receptive to the world&#039;s psychic maelstrom (+augury).&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Spooky intense&#039;&#039;&#039;&#039;&#039;: when you do something under fire, roll+Weird instead of roll+Cool.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Deep insights&#039;&#039;&#039;&#039;&#039;: you get +1Weird (up to Weird+3)&lt;br /&gt;
|Gear=* Oddments worth 3 barter&lt;br /&gt;
* Old film camera&lt;br /&gt;
* Magnum (3-harm, close, reload, loud)&lt;br /&gt;
* Sleeve Pistol (2-harm, close ,reload, loud)&lt;br /&gt;
|Shattered=No&lt;br /&gt;
|Crippled=No&lt;br /&gt;
|Disfigured=No&lt;br /&gt;
|Broken=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3760</id>
		<title>Ghosts in the Grid/Methane</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3760"/>
		<updated>2014-06-13T01:15:46Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: finishing update to detailed &amp;quot;look&amp;quot; section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AWCharacter&lt;br /&gt;
|Name=Methane&lt;br /&gt;
|Campaign=Ghosts in the Grid&lt;br /&gt;
|Player=Earthshine&lt;br /&gt;
|Playbook=Savvyhead&lt;br /&gt;
|Look=(Original PC Sheet Text: &amp;quot;goth hard-rock chick, ratted jet-black hair, too much eye-liner&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Methane has a unique visage, a wiry but slightly unsettling figure cast in patches of pallid complexion and shades of black.&lt;br /&gt;
&lt;br /&gt;
Her near-average height is unimposing, but her true build is hard to ascertain beneath her partially cluttered getup.  Beneath her lightly armored leather jacket, belt-strung storage containers, and faded fatigues tightened to form in spots with electrical tape, the rare observer would find the figure of a woman who might be curvy were she not more inclined toward drinking and smoking curious chemicals than toward eating.  When bared, the sinewy musculature of her spuriously scarred forearms might hint at the same element of toughness that keeps her well-worn combat boots intact. ... along with more electrical tape.&lt;br /&gt;
&lt;br /&gt;
Methane&#039;s age is hard to pinpoint.  There may be a very ragged girl of 20 or a youthful woman pushing 40 beneath all that eye makeup and black lipstain.  Meth&#039;s straight, crisscrossing hair is cut to a near buzz on one side, allowing the rest to fall over to about her chin or shoulder, depending on which way it goes.  Its jet black color and heavy feathering seems to suggest something thick applied to it, giving it an almost artificial appearance.  Her fingers continue this motif, perfectly dry but stained near black to halfway down the second knuckle, like inverse fingerless gloves.&lt;br /&gt;
&lt;br /&gt;
Methane is most often of few words, seemingly off in her own space in spite of her surroundings, and usually smoking something unusually dark neatly rolled pasty and thin into some kind of treated paper.  Unlike most residents of her current home of Abilene, she smells far more of chemicals than humanity, loaning all the more to her generally otherworldly aire.&lt;br /&gt;
|Cool=-1&lt;br /&gt;
|AWCoolHighlighted=No&lt;br /&gt;
|Hard=0&lt;br /&gt;
|AWHardHighlighted=Yes&lt;br /&gt;
|Hot=1&lt;br /&gt;
|AWHotHighlighted=No&lt;br /&gt;
|Sharp=1&lt;br /&gt;
|AWSharpHighlighted=Yes&lt;br /&gt;
|Weird=3&lt;br /&gt;
|AWWeirdHighlighted=No&lt;br /&gt;
|Hx=* Din: -1&lt;br /&gt;
* Burroughs: -2&lt;br /&gt;
* Ace: +3&lt;br /&gt;
|AWHxHighlighted=No&lt;br /&gt;
|Moves=* &#039;&#039;&#039;&#039;&#039;Reality&#039;s fraying edge&#039;&#039;&#039;&#039;&#039;: your darkroom is uniquely receptive to the world&#039;s psychic maelstrom (+augury).&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Spooky intense&#039;&#039;&#039;&#039;&#039;: when you do something under fire, roll+Weird instead of roll+Cool.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Deep insights&#039;&#039;&#039;&#039;&#039;: you get +1Weird (up to Weird+3)&lt;br /&gt;
|Gear=* Oddments worth 3 barter&lt;br /&gt;
* Old film camera&lt;br /&gt;
* Magnum (3-harm, close, reload, loud)&lt;br /&gt;
* Sleeve Pistol (2-harm, close ,reload, loud)&lt;br /&gt;
|Shattered=No&lt;br /&gt;
|Crippled=No&lt;br /&gt;
|Disfigured=No&lt;br /&gt;
|Broken=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3759</id>
		<title>Ghosts in the Grid/Methane</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3759"/>
		<updated>2014-06-13T00:54:14Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: updated details on look&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AWCharacter&lt;br /&gt;
|Name=Methane&lt;br /&gt;
|Campaign=Ghosts in the Grid&lt;br /&gt;
|Player=Earthshine&lt;br /&gt;
|Playbook=Savvyhead&lt;br /&gt;
|Look=(Orig. PC Sheet Text:) goth hard-rock chick, ratted jet-black hair, too much eye-liner&lt;br /&gt;
&lt;br /&gt;
Methane has a unique visage, a wiry but slightly unsettling figure cast in patches of pallid complexion and shades of black.  Her near-average height is unimposing, but her true build is hard to ascertain beneath her partially cluttered getup.  Beneath her lightly armored leather jacket, belt-strung storage containers, and faded fatigues tightened to form with electrical tape, the rare observer would find the figure of a woman who might be curvy were she not more inclined toward drinking and smoking curious chemicals than toward eating.  When beared, the sinewy musculature of her forearms might hint at the same element of toughness that keeps her well-worn combat boots intact. ... along with more electrical tape.  Methane&#039;s age is hard to pinpoint.  There may be a very ragged girl of 20 or a youthful woman pushing 40 beneath all that eye makeup and black lipstain.  Meth&#039;s straight, crisscrossing hair is cut to a near buzz on one side, allowing the rest to fall over to about her chin or shoulder, depending on which way it goes.  Its jet black color and thick feathering seems to come from something applied to it, giving it an almost artificial appearance.  Her fingers continue this motif, perfectly dry but stained near black to halfway down the second knuckle, like inverse fingerless gloves.  Methane is most often of little words, seemingly off in her own space in spite of her surrounds, and usually smoking something unusually dark neatly rolled pasty and thin into treated paper.  Unlike most residents of her current home of Abilene, she smells more of chemicals than anything else.&lt;br /&gt;
|Cool=-1&lt;br /&gt;
|AWCoolHighlighted=No&lt;br /&gt;
|Hard=0&lt;br /&gt;
|AWHardHighlighted=Yes&lt;br /&gt;
|Hot=1&lt;br /&gt;
|AWHotHighlighted=No&lt;br /&gt;
|Sharp=1&lt;br /&gt;
|AWSharpHighlighted=Yes&lt;br /&gt;
|Weird=3&lt;br /&gt;
|AWWeirdHighlighted=No&lt;br /&gt;
|Hx=* Din: -1&lt;br /&gt;
* Burroughs: -2&lt;br /&gt;
* Ace: +3&lt;br /&gt;
|AWHxHighlighted=No&lt;br /&gt;
|Moves=* &#039;&#039;&#039;&#039;&#039;Reality&#039;s fraying edge&#039;&#039;&#039;&#039;&#039;: your darkroom is uniquely receptive to the world&#039;s psychic maelstrom (+augury).&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Spooky intense&#039;&#039;&#039;&#039;&#039;: when you do something under fire, roll+Weird instead of roll+Cool.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Deep insights&#039;&#039;&#039;&#039;&#039;: you get +1Weird (up to Weird+3)&lt;br /&gt;
|Gear=* Oddments worth 3 barter&lt;br /&gt;
* Old film camera&lt;br /&gt;
* Magnum (3-harm, close, reload, loud)&lt;br /&gt;
* Sleeve Pistol (2-harm, close ,reload, loud)&lt;br /&gt;
|Shattered=No&lt;br /&gt;
|Crippled=No&lt;br /&gt;
|Disfigured=No&lt;br /&gt;
|Broken=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3758</id>
		<title>Ghosts in the Grid/Methane</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Ghosts_in_the_Grid/Methane&amp;diff=3758"/>
		<updated>2014-06-13T00:44:23Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AWCharacter&lt;br /&gt;
|Name=Methane&lt;br /&gt;
|Campaign=Ghosts in the Grid&lt;br /&gt;
|Player=Earthshine&lt;br /&gt;
|Playbook=Savvyhead&lt;br /&gt;
|Look=[Orig. PC Sheet Text:] goth hard-rock chick, ratted jet-black hair, too much eye-liner&lt;br /&gt;
&lt;br /&gt;
Methane has a unique visage, a wiry but slightly unsettling figure cast in patches of pallid complexion and shades of black.  Her near-average height is unimposing, but her true build is hard to ascertain beneath her partially cluttered getup.  Beneath her lightly armored leather jacket, belt-strung storage containers, and faded fatigues tightened to form with electrical tape, the rare observer would find the figure of a woman who might be curvy were she not more inclined toward drinking and smoking curious chemicals than toward eating.  When beared, the sinewy musculature of her forearms might hint at the same element of toughness that keeps her well-worn combat boots intact. ... along with more electrical tape.  Methane&#039;s age is hard to pinpoint.  There may be a very ragged girl of 20 or a youthful woman pushing 40 beneath all that eye makeup and black lipstain.  Meth&#039;s straight, crisscrossing hair is cut to a near buzz on one side, allowing the rest to fall over to about her chin or shoulder, depending on which way it goes.  Its jet black color and thick feathering seems to come from something applied to it, giving it an almost artificial appearance.  Her fingers continue this motif, perfectly dry but stained near black to halfway down the second knuckle, like inverse fingerless gloves.  **UNFINISHED**&lt;br /&gt;
|Cool=-1&lt;br /&gt;
|AWCoolHighlighted=No&lt;br /&gt;
|Hard=0&lt;br /&gt;
|AWHardHighlighted=Yes&lt;br /&gt;
|Hot=1&lt;br /&gt;
|AWHotHighlighted=No&lt;br /&gt;
|Sharp=1&lt;br /&gt;
|AWSharpHighlighted=Yes&lt;br /&gt;
|Weird=3&lt;br /&gt;
|AWWeirdHighlighted=No&lt;br /&gt;
|Hx=* Din: -1&lt;br /&gt;
* Burroughs: -2&lt;br /&gt;
* Ace: +3&lt;br /&gt;
|AWHxHighlighted=No&lt;br /&gt;
|Moves=* &#039;&#039;&#039;&#039;&#039;Reality&#039;s fraying edge&#039;&#039;&#039;&#039;&#039;: your darkroom is uniquely receptive to the world&#039;s psychic maelstrom (+augury).&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Spooky intense&#039;&#039;&#039;&#039;&#039;: when you do something under fire, roll+Weird instead of roll+Cool.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Deep insights&#039;&#039;&#039;&#039;&#039;: you get +1Weird (up to Weird+3)&lt;br /&gt;
|Gear=* Oddments worth 3 barter&lt;br /&gt;
* Old film camera&lt;br /&gt;
* Magnum (3-harm, close, reload, loud)&lt;br /&gt;
* Sleeve Pistol (2-harm, close ,reload, loud)&lt;br /&gt;
|Shattered=No&lt;br /&gt;
|Crippled=No&lt;br /&gt;
|Disfigured=No&lt;br /&gt;
|Broken=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Talk:Ghosts_in_the_Grid&amp;diff=3674</id>
		<title>Talk:Ghosts in the Grid</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Talk:Ghosts_in_the_Grid&amp;diff=3674"/>
		<updated>2014-04-25T21:06:33Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: update on Reference Section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Reference Section?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I was tempted to add a link to the forum on the game wiki page, but i didn&#039;t really see a section for such things.  Should we consider adding a &amp;quot;Reference&amp;quot; section that could include links to other game resources, such as the forum, source material, etc.?&lt;br /&gt;
&lt;br /&gt;
Also, is it legal/fair-use to link to a copy of the AW rules?  Me being me, i&#039;ll likely try to support the cause by buying a copy at some point, but if they&#039;re &amp;quot;shareware&amp;quot; or similar, that&#039;d be a nice tideover until &amp;quot;some point&amp;quot;.  :)&lt;br /&gt;
&lt;br /&gt;
--[[User:Earthshine|Earthshine]] ([[User talk:Earthshine|talk]]) 05:43, 17 April 2014 (PDT)&lt;br /&gt;
&lt;br /&gt;
: Update: In an effort to consolidate discussion, [[User:Jason|Jason]] has suggested that we keep everything on the forum.  (Link is in the newly created Reference Section!) [[User:Earthshine|Earthshine]] ([[User talk:Earthshine|talk]]) 14:06, 25 April 2014 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=Talk:Ghosts_in_the_Grid&amp;diff=3668</id>
		<title>Talk:Ghosts in the Grid</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=Talk:Ghosts_in_the_Grid&amp;diff=3668"/>
		<updated>2014-04-17T12:43:48Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: asking about possibility of adding Reference section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Reference Section?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I was tempted to add a link to the forum on the game wiki page, but i didn&#039;t really see a section for such things.  Should we consider adding a &amp;quot;Reference&amp;quot; section that could include links to other game resources, such as the forum, source material, etc.?&lt;br /&gt;
&lt;br /&gt;
Also, is it legal/fair-use to link to a copy of the AW rules?  Me being me, i&#039;ll likely try to support the cause by buying a copy at some point, but if they&#039;re &amp;quot;shareware&amp;quot; or similar, that&#039;d be a nice tideover until &amp;quot;some point&amp;quot;.  :)&lt;br /&gt;
&lt;br /&gt;
--[[User:Earthshine|Earthshine]] ([[User talk:Earthshine|talk]]) 05:43, 17 April 2014 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=User:Earthshine&amp;diff=3666</id>
		<title>User:Earthshine</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=User:Earthshine&amp;diff=3666"/>
		<updated>2014-04-16T13:34:26Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome, My Son ...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nothing much to see here.  I got involved in the AAFNRP (which i can pronounce, but not really spell in any meaningful way) as a result of [[Ghosts in the Grid]].&lt;br /&gt;
&lt;br /&gt;
How much i contribute here will likely have a lot to do with what happens with the game. ... which, in truth, remains to be seen, despite the fact that i want something cool to happen so hard.&lt;br /&gt;
&lt;br /&gt;
I&#039;m rolling plus Hot.&lt;br /&gt;
&lt;br /&gt;
... which means we&#039;re Doomed.  :)&lt;br /&gt;
&lt;br /&gt;
--[[User:Earthshine|Earthshine]] ([[User talk:Earthshine|talk]]) 06:33, 16 April 2014 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
	<entry>
		<id>https://aafnrp.cipul.com/wiki/index.php?title=User:Earthshine&amp;diff=3665</id>
		<title>User:Earthshine</title>
		<link rel="alternate" type="text/html" href="https://aafnrp.cipul.com/wiki/index.php?title=User:Earthshine&amp;diff=3665"/>
		<updated>2014-04-16T13:33:46Z</updated>

		<summary type="html">&lt;p&gt;Earthshine: initial &amp;quot;post&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome, My Son ...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nothing much to see here.  I got involved in the AAFNRP (which i can pronounce, but not really spell in any meaningful way) as a result of [Ghosts in the Grid].&lt;br /&gt;
&lt;br /&gt;
How much i contribute here will likely have a lot to do with what happens with the game. ... which, in truth, remains to be seen, despite the fact that i want something cool to happen so hard.&lt;br /&gt;
&lt;br /&gt;
I&#039;m rolling plus Hot.&lt;br /&gt;
&lt;br /&gt;
... which means we&#039;re Doomed.  :)&lt;br /&gt;
&lt;br /&gt;
--[[User:Earthshine|Earthshine]] ([[User talk:Earthshine|talk]]) 06:33, 16 April 2014 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Earthshine</name></author>
	</entry>
</feed>